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Posts posted by katadder
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New module link, should have all Malifaux burns stuff in and correct:
https://obj.vassalengine.org/images/e/e8/M3E-Malifaux_Burns-v3a.vmod
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Lord Cooper is very much a British aristocrat. Also the prospects have the idea you're looking for too.
At the time of malifaux Ireland is fully part of the UK as well.
Not entirely sure why you want a parody style British though, obviously they were still very successful at the time both historically and in malifaux universe.
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On 8/23/2021 at 10:41 PM, Alcathous said:
@trikk cheers 🙂
I've been giggling all day about "When The Wulf Sleeps"
He doesn't, he lives on vassal and all the salty tears
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Latest module, includes all previewed models so far. There will be another not too long after full release but this helps you play with what's currently shown.
You will need engine 3.5.8 at a minimum to run this.https://vassal.us-east-1.linodeobjects.com/images/5/5a/M3E-Malifaux_Burns-v3.vmod
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Yeah I'm getting this one too 😔
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Internet is stable at around 150 meg so that shouldnt be an issue. seems ok of late, i know sparks in older crews caused issues
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App seems buggy today, keeps trying to re-download, some cards show up, then disappear. Even had gg2 disappear at one point.
Mostly seems to be in crews built previously
I have uninstall and reinstalled, I have cleared data and cache etc so tried all the usual fixes but still bugged.
I'm on android.
Anyone else having these issues?
Edit: think I found the issue. It was on all crews I had where sparks was hired as an enforcer prior to the change. Removed him and re-added seems to have fixed it for now. (Still doesn't explain gg2 disappearing but can't replicate that)
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Yeah if people don't notice these things they don get changed, demise is the one that's often missed out but will get them corrected.
Thought I had created a dust devil but obviously not so will look at doing that too.
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Yeah people don't hire lazarous, and there are enough models in outcasts that target buried that it doesn't matter much anyway.
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Vassal module 3.2c is live. You need to have at least engine 3.5.4
This is the module updated to current 2021 errata
As always, any faults drop me a line.
http://www.vassalengine.org/mediawiki/images/5/5e/M3E-Explorers-v2c.vmod
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29 minutes ago, SEV said:
I don't know if it's possible, but I would really like to have one or two generic tokens linked to the models (with hot key).
That would solve the problem of people using burning/poison for all sorts of token (glowy, fate, etc.)
Thank.
Thats the malifaux mod, this is the ToS one 😂
But people using other conditions seems to work fine tbh
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Hi all, I have updated the vassal module with a couple of fixes that were annoying some players.
10 new maps that the cards should all work properly on, plus a couple of other bug fixes: toughness can be damaged, some assets swapped to right place.
http://www.vassalengine.org/mediawiki/images/1/1b/TheOtherSide1.1.vmod
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1 hour ago, Diceman87 said:
Just get your game in before the Wednesday in case of errata drop as you know the stalker will be getting hit 😂😂😂
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I have used viks previously to advantage because of assassinate as you know they will pick it so denied it all game.
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Anya is my favourite master in explorers and she's really good.
I do like the emissary to keep up the wounds from price of progress, plus 1st suit is free if started within 3" (lose shielded). He also helps protect big bird as unfortunately sovereign is dying too easily (df4 and 6 wounds only takes you so far even with armour 2) if he gets more than 2" from the emissary.
Surveyors have proven themselves to me multiple times now so really like them, plus more hazardous auras.
I do like the winston/rook combo where you can see their hand with corvus then use Winston to either get them discard cards or pseudo obey
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With the severe plus strat with schemes that don't need spreading out then this could be a good jack daw game, with the added advantage of explorers hating wp and mv duels 😂
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I like carver, even the threat of him is enough for opponents to not build up focused and don't forget he can do that from range too.
I tend to take Inhuman Reflexes on him, this means if they cheat the terrifying you only have to suffer one attack as you can scamper away
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1 hour ago, Adran said:
Just 1 week to go?
Congratulations to all involved for keeping going for 23 weeks. Now to see if Ollie can hold on to that top spot for one more week...
I'm expecting him to as only one nearby and I'm taking McMourning into the viks
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Well decided to sign up for it 😁
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You have to guarantee the hit with fuhatsu to spend that stone and his certainly not going to be doing that much damage 4 times.
Last few times I have faced him he has been a liability and really not done much. In fact in my last game he tried killing a witchling handler and over 2 complete activations failed so mismai had to finish it, because the handler made use of cover (I do the same to seamus tbh).
As my opponent said at the time, fuhatsu only seems OP if you run down the open board towards him instead of making use of cover and even blocking terrain.
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http://www.vassalengine.org/wiki/Module:Malifaux
Top file is usually the latest.
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The UK league has gone for 23 weeks, that seems quite long but it's been great to have a guaranteed game per week.
One thing that was suggest was divisions if too many players. This so something you guys could consider with say 12 players per division (so 11 games) and then can have a play off or something at the end. This limits the time.
Or if continuing you can get promoted/relegated for follow on seasons.
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2 hours ago, Plaag said:
yes-weak 2 is not great, but maybe u didnt try to declare crit?
Have you always got rams or cards to guarantee hits in your hand so cam spend stones?
This isn't always the case (or often not for me). So at base level he's weak 2.
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ReverseFaux - 100% fun, 1000% unbalanced alternative game mode
in Malifaux Discussion
Posted
its not difficult to not score, just take a fast crew, avoid the enemy. Sounds pretty boring tbh, becomes like malifaux tag