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katadder

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Posts posted by katadder

  1. 4 hours ago, Zebo said:

    No, out-activation has been a big problem for a long time. The small elite crews were unplayable versus big crews. 

    OA has been the way to win for years, and I'm really glad to see this is changing. 

    depends what you do and how you use it. My marcus crew only has 6 models and wins games. or I played an 8 model crew into a 14 model gremlin one and just removed his models for the win. it is already possible to beat big crews with smaller ones. The problem comes when you both have equal quality crews then your opponent summons loads of extra stuff.

    • Agree 1
  2. 1 hour ago, Lalochezia said:

    So you don't enjoy painting? Would you rather play a game with pre-painted models? (Legitimate question, it seems a lot of people see painting as a chore)

    All day every day. Would love pre paints. People can still paint them how they like as you can see xwing players do this

    • Like 1
    • Agree 2
  3. 1 minute ago, TeddyBear said:

    i also want to ask (and sorry if probably someone has already asked befeore, but i haven't read all in this post) 

    Do you think new miniatures will be pre-assembled?

    (for me it would be a dream :P)

    Think it's been answered no but I may be wrong

    • Like 2
  4. 6 minutes ago, Mason said:

    Larger cards mean that we can use larger font sizes, which will in turn make them easier to read, especially for people with poor eyesight.

    Current ones are not exactly difficult and with streamlining surely there are less rules on the cards so more space?

    Larger cards create more issues on the game space (along with what sounds like alot of tokens) as well as making everyone buy some obscure card protector size, which for those of us with lots of models will cost a fortune.

    Most comments I have seen for 3e have been positive but this is an issue that is coming up alot now.

    @Mason Is there any chance we can get the card dimensions so we can start  shopping early instead of being a mad rush for this obscure size

    • Agree 4
  5. 5 hours ago, Blastaar said:

    I certainly hope that rendition of the stat cards is changed: the artwork has no business taking up 2/3s of it, the formatting is off, and the actual rules parts are a little difficult to read. As a game aid it's a failure. Keep the current version it does its job well- don't mess with it just to appeal to people who value style over substance. Gameplay first.

    Pretty much this. The current cards already take up alot of space and some gaming areas don't really have the space for them now.

    We don't need massive pictures on the play aids.

    Everything else is good but the cards are an issue

    • Like 1
  6. Much as I wish it otherwise malifaux is not on par with GW games and due to being niche has a much smaller playerbase. Can't use the same methods and expect the same results so never good to alienate any of the player base (GW could afford to destroy the old world, a similar thing wouldn't work for wyrd), so people need to stop comparing the two and pointing out how aos worked (although needed it's 2nd ed)

    I don't think the world is falling though and mostly from the limited info we have the game is looking good (although don't think it needed simplifying just some sorting out timing and elevation).

    I do feel sorry for those who only have the dead masters though and hope they find ways to continue as don't want our playerbase to shrink

    • Agree 2
  7. So what size cards are we looking at now? Going to be hundreds of us looking to buy rare sleeve sizes and box's.

    Nothing wrong with current card size, really don't need that much art for gameplay. Cards look over fussy compared to the easy look and use of current ones.

    This is my main gripe tbh

    • Like 1
  8. 4 minutes ago, Athiko said:

    Oh right, I'd read that wrong then, I thought he meant the cards were the same

    I thought the same thing. Really hope they haven't created big cards just for are. We get that in the books, the cards are play aids and the new ones already look less user friendly than the current ones. 

    Plus card protectors, deck boxes etc are all added cost when you own 6 factions 

    • Agree 2
  9. 2 hours ago, WWHSD said:

    Fitzsimmons's damage reduction aura worries me a little bit with the Mages. 

    Yeah that is probably going to see alot of play.

    I like the golem for my kaeris crew, just waiting for my preordered box now.

    Saboteurs I am not a fan off

  10. 1 hour ago, Thottbot said:

    i saw somewhere in the forums where a person played a classic ramos crew but put two ice golems in the list to lob the spiders are people 😅 i myself have been interested in the list since i saw it but i havent found two ice golems to borrow yet 

    can also do this with electrical creations so they have time to move before dying

  11. The razorspines have a 2" melee to try take advantage of smell fear as well (for only 6 stones). They also ads to the wp duels taken. Are pretty fast and can scheme run if necessary (and can beat most other scheme runners)

  12. Have this ironsides list that has done ok:

    Declared Faction: Arcanists 
    Crew Name: ironsides smell fear 50ss 
    Leader: Ironsides - Cache:(5)
       Veteran Fighter 1ss 
       Union President 2ss 
       Challenge the Crowd 1ss 
    Cojo 6ss 
       Pack Leader 1ss 
    Arcane Emissary 10ss 
       Ironclad Conflux 0ss 
    Razorspine Rattler 6ss 
    Razorspine Rattler 6ss 
    Slate Ridge Mauler 7ss 
       Circus Bear 0ss 
    Union Steamfitter 6ss 
    Arcane Effigy 4ss 
     

    Or my usual Marcus list: 

    Declared Faction: Arcanists 
    Crew Name: Marcus emmisary 50ss 
    Leader: Marcus - Cache:(4)
       Feral Instincts 1ss 
       The Trail of the Gods 1ss 
       The Hunger Cry 1ss 
    Myranda 8ss 
       Imbued Energies 1ss 
    Arcane Emissary 10ss 
       Raging Conflux 0ss 
    Rogue Necromancy 10ss 
    Sabertooth Cerberus 9ss 
    Dawn Serpent 9ss 
     

    I have plenty of other lists which people think ate odd too 

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