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Posts posted by katadder
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On 8/9/2018 at 6:46 PM, Mason said:
Hinamatsu is still kickin' it with the Neverborn in M3E (though it has also been seen loitering around the Qi and Gong in recent weeks).
really disappointed that we had to wait so long for her and now I have her finally en-route she is changing factions, thats just bad form
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4 hours ago, Zebo said:
No, out-activation has been a big problem for a long time. The small elite crews were unplayable versus big crews.
OA has been the way to win for years, and I'm really glad to see this is changing.
depends what you do and how you use it. My marcus crew only has 6 models and wins games. or I played an 8 model crew into a 14 model gremlin one and just removed his models for the win. it is already possible to beat big crews with smaller ones. The problem comes when you both have equal quality crews then your opponent summons loads of extra stuff.
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Levi into almost anyone.
I also like Misaki into alot of crews.
and finally people will laugh but Von Schill into Gremlins, they are not going to use their df triggers near him and Freikorps can avoid things like suicide pere
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Not a fan of lowering damage as I like playing killy crews. Is a wargame after all. Doesn't always win me the game but it's fun removing opponents models etc.
If we are all just standing around with handbags at dawn how fun will that be?
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no cache, so all masters and totem combos need to be equal then. sounds harder to balance as at least if there was some imbalance you just upped the weaker ones cache. guess my forces will end up smaller too as I rarely left any stones over to add to my cache.
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1 hour ago, Lalochezia said:
So you don't enjoy painting? Would you rather play a game with pre-painted models? (Legitimate question, it seems a lot of people see painting as a chore)
All day every day. Would love pre paints. People can still paint them how they like as you can see xwing players do this
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13 minutes ago, EagerPayload said:
Do we know what the standard game size is now because if it's still 50 the master cost seems to take up about a quarter of the limit?
Depends of your first master is free or not (like henchman hardcore)
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1 minute ago, TeddyBear said:
i also want to ask (and sorry if probably someone has already asked befeore, but i haven't read all in this post)
Do you think new miniatures will be pre-assembled?
(for me it would be a dream :P)
Think it's been answered no but I may be wrong
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6 minutes ago, Mason said:
Larger cards mean that we can use larger font sizes, which will in turn make them easier to read, especially for people with poor eyesight.
Current ones are not exactly difficult and with streamlining surely there are less rules on the cards so more space?
Larger cards create more issues on the game space (along with what sounds like alot of tokens) as well as making everyone buy some obscure card protector size, which for those of us with lots of models will cost a fortune.
Most comments I have seen for 3e have been positive but this is an issue that is coming up alot now.
@Mason Is there any chance we can get the card dimensions so we can start shopping early instead of being a mad rush for this obscure size
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as its UK prices I assume you are a UK player and I think the majority of the TOs in the UK will allow them anyway so dont worry too much.
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5 hours ago, Blastaar said:
I certainly hope that rendition of the stat cards is changed: the artwork has no business taking up 2/3s of it, the formatting is off, and the actual rules parts are a little difficult to read. As a game aid it's a failure. Keep the current version it does its job well- don't mess with it just to appeal to people who value style over substance. Gameplay first.
Pretty much this. The current cards already take up alot of space and some gaming areas don't really have the space for them now.
We don't need massive pictures on the play aids.
Everything else is good but the cards are an issue
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Much as I wish it otherwise malifaux is not on par with GW games and due to being niche has a much smaller playerbase. Can't use the same methods and expect the same results so never good to alienate any of the player base (GW could afford to destroy the old world, a similar thing wouldn't work for wyrd), so people need to stop comparing the two and pointing out how aos worked (although needed it's 2nd ed)
I don't think the world is falling though and mostly from the limited info we have the game is looking good (although don't think it needed simplifying just some sorting out timing and elevation).
I do feel sorry for those who only have the dead masters though and hope they find ways to continue as don't want our playerbase to shrink
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Not sure as seems to be some confusion on this. Would be nice to be cleared up
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So what size cards are we looking at now? Going to be hundreds of us looking to buy rare sleeve sizes and box's.
Nothing wrong with current card size, really don't need that much art for gameplay. Cards look over fussy compared to the easy look and use of current ones.
This is my main gripe tbh
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4 minutes ago, Athiko said:
Oh right, I'd read that wrong then, I thought he meant the cards were the same
I thought the same thing. Really hope they haven't created big cards just for are. We get that in the books, the cards are play aids and the new ones already look less user friendly than the current ones.
Plus card protectors, deck boxes etc are all added cost when you own 6 factions
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11 minutes ago, daniello_s said:
Plus all these releases like Hinamatsu... Please, buy it now cause later her thematic master will be (almost) gone!
Yeah that's annoying as I have her on pre-order
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I think the golem will really help kaeris. Kaeris can put out what 10 burning? Imagine taking that and still having 5 burning left at the end of the turn and that's not including what the golem adds.
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Only costly for them to cheat if near the saboteurs. With df5 and 5 wounds and only a melee range of 1 I can't see much of an effect from them. Maybe time will see.
Fire golem is definitely my reason for the box and fitzwilliams is ok too
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2 hours ago, WWHSD said:
Fitzsimmons's damage reduction aura worries me a little bit with the Mages.
Yeah that is probably going to see alot of play.
I like the golem for my kaeris crew, just waiting for my preordered box now.
Saboteurs I am not a fan off
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No paralyse? Is that the days of my wendigo eating masters over then?
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You can easily play Levi in a competitive setting without going out of faction. I have been for years. Outcasts just have so many good models these days
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1 hour ago, Thottbot said:
i saw somewhere in the forums where a person played a classic ramos crew but put two ice golems in the list to lob the spiders are people 😅 i myself have been interested in the list since i saw it but i havent found two ice golems to borrow yet
can also do this with electrical creations so they have time to move before dying
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The razorspines have a 2" melee to try take advantage of smell fear as well (for only 6 stones). They also ads to the wp duels taken. Are pretty fast and can scheme run if necessary (and can beat most other scheme runners)
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Have this ironsides list that has done ok:
Declared Faction: Arcanists
Crew Name: ironsides smell fear 50ss
Leader: Ironsides - Cache:(5)
Veteran Fighter 1ss
Union President 2ss
Challenge the Crowd 1ss
Cojo 6ss
Pack Leader 1ss
Arcane Emissary 10ss
Ironclad Conflux 0ss
Razorspine Rattler 6ss
Razorspine Rattler 6ss
Slate Ridge Mauler 7ss
Circus Bear 0ss
Union Steamfitter 6ss
Arcane Effigy 4ss
Or my usual Marcus list:
Declared Faction: Arcanists
Crew Name: Marcus emmisary 50ss
Leader: Marcus - Cache:(4)
Feral Instincts 1ss
The Trail of the Gods 1ss
The Hunger Cry 1ss
Myranda 8ss
Imbued Energies 1ss
Arcane Emissary 10ss
Raging Conflux 0ss
Rogue Necromancy 10ss
Sabertooth Cerberus 9ss
Dawn Serpent 9ss
I have plenty of other lists which people think ate odd too
Backdraft Arcanist models.
in The Arcanists
Posted
instructions are up but tbh they are fairly easy to go together