Jokerboy Posted February 21, 2017 Report Share Posted February 21, 2017 Short question. Does the condition from the Terracotta Warrior also works against damage that may not be reduced/prevented? Guessing yes, but not sure. Quote Link to comment Share on other sites More sharing options...
0 Adran Posted February 21, 2017 Report Share Posted February 21, 2017 I was pretty sure the answer is a no, and thought it was discussed in regards to Rusty Alyce Burning out a model, and Ancient protection not working on it, but I can't see it in the FAQ. I'll go and check ... Found it, not in Outcasts, or Ten thunders, but in core rules 50) What does “ignore” mean in the rules? For example, Rusty Alyce’s Burn Out Action says the damage cannot be ignored. Ignore refers to any way to avoid the game effect, be it through redirection, Conditions, or other game rules. For example, the Terracotta Warrior’s Ancient Protection Condition seems to allow the Terracotta Warrior to suffer the Burn Out damage instead of the initial target. This means the original target of the Burn Out Action is not impacted by the Burn Out Action, and therefore it was ignored. A Terracotta Warrior would not be able to use Ancient Protection to suffer the damage caused by Rusty Alyce’s Burn Out because it cannot be ignored by the initial target. (11/1/16) So in answer to your original question, yes, I think you could move damage that may not be reduced or prevented, but not damage that can not eb ignored. 1 Quote Link to comment Share on other sites More sharing options...
0 Ludvig Posted February 21, 2017 Report Share Posted February 21, 2017 I would say yes. You aren't reducing or preventing the damage, you are suffering all of it, just on another model. 1 Quote Link to comment Share on other sites More sharing options...
0 Jokerboy Posted February 21, 2017 Author Report Share Posted February 21, 2017 If not. Ancient Protection: When this model suffers damage, a friendly Terracotta Warrior within 12" and LoS may suffer the damage instead. This damage may not be reduced and counts as having been caused by this Condition. Then, end this Condition. Misdirection: After an Attack from an enemy model succeeds against this model, target model within 2" of this model must discard two cards or suffer the effects of the Attack Action instead of this model. The model which attacked this model may not be the target. Would that mean that Misdirection does not work against such Attack Action too? Only difference is that one only transfers the damage and the other one all effects (like 2/3/5 damage and poison +2 for example). Both are not worded as an reduction or a prevention. Quote Link to comment Share on other sites More sharing options...
0 Adran Posted February 21, 2017 Report Share Posted February 21, 2017 Misdirect will "kick in" before you even know what the damage is, so its not really the same. Quote Link to comment Share on other sites More sharing options...
0 Ludvig Posted February 21, 2017 Report Share Posted February 21, 2017 58 minutes ago, Adran said: Misdirect will "kick in" before you even know what the damage is, so its not really the same. I would say it's the wording of the ability and not the timing that tells us if they are reduction/prevention/something else. Quote Link to comment Share on other sites More sharing options...
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Jokerboy
Short question. Does the condition from the Terracotta Warrior also works against damage that may not be reduced/prevented?
Guessing yes, but not sure.
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