I mean, thats not a bad thing.... I was able to take care of Nicco on turn one, activation one because of it (flipping a red joker for damage might have happened)
But seriously, Sparks is quickly becoming one of my favorite henchmen. The ability to manipulate constructs is hilarious, having a nimble, fast, glowy Whiskey Golem (shutup, dont judge me) is always entertaining. Plus, marching sparks up with the golem will often put a number of bruisers and heavys in the hostile work environment, always a good thing.
He is not for everyday use, but If you are planning on taking any number of constructs or the like, I would highly recommend him.