Had this one come up today's game, how does the Guild spell Dispell work against Zoriada's Voodoo Puppet's Conduit ability?
We played that:
1. the effect sat on the target
2. the "effect" was all of the listed things that happen (Z ignores Rng and LoS, get bonus flip and target gets Poison 2)
3. because Conduit ends when the Voodoo Dolls casts it again or the target is dead, and Dispell has no listed end time it should end in the close phase, Conduit "turns back on" at the start of the next turn.
Reading the FAQ now I'm pretty sure we got 1. wrong, cause under the Effects clarification it says the effect sits on the Voodoo Doll, is that right?
Not sure about 2. or 3. thinking about it now? Are the three things that the spell does all separate effects? And does Dispell turn it off for good if successfully cast?
Question
baskinders
Had this one come up today's game, how does the Guild spell Dispell work against Zoriada's Voodoo Puppet's Conduit ability?
We played that:
1. the effect sat on the target
2. the "effect" was all of the listed things that happen (Z ignores Rng and LoS, get bonus flip and target gets Poison 2)
3. because Conduit ends when the Voodoo Dolls casts it again or the target is dead, and Dispell has no listed end time it should end in the close phase, Conduit "turns back on" at the start of the next turn.
Reading the FAQ now I'm pretty sure we got 1. wrong, cause under the Effects clarification it says the effect sits on the Voodoo Doll, is that right?
Not sure about 2. or 3. thinking about it now? Are the three things that the spell does all separate effects? And does Dispell turn it off for good if successfully cast?
Cheers guys!
Link to comment
Share on other sites
6 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.