A question about Bad Ju Ju and his ability to heal came up in my group the other day (interestingly, my opponent was arguing in my favor).
I had used Bad Ju Ju’s Eternal to bring him back from the dead and I reduced his wound stat by half (down to 6). When next turn came around I was moving Bad Ju Ju and my opponent asked why I didn’t regenerate 2 of his wounds, I told him that the wound stat was reduced in half, but then he pointed out something peculiar about the wording for damage on page 44.
“When a model suffers Wd, reduce its remaining Wd stat by one point for each Wd suffered.”
This is worded similarly to Bad Ju Ju’s ability, to quote part of eternal:
“…reduce this model’s Wd stat by half…”
I believe the original intent was that he came back with increasingly less wounds that he could regenerate up to (12, 6, 3, 2, 1…), but is this even correct? Can Bad Ju Ju actually regenerate up to his original 12 wounds? Likewise, does Eternal reduce the wounds lower than 6 on subsequent respawns? It’s worded similar to things like Indiscriminant void, and it fit any of the cumulative requirements listed on page 20 in the rules manual (something my opponent also advocated).
In any event, I played with the way most everyone else plays it (reducing the wounds cumulatively and not regenerating them), but it got me to question if I was playing it wrong. I tried looking this up elsewhere, but with little luck. Is it just bad wording and the intent was been the way it Ju Ju has always been played, or is there something more here?
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Glint-Eye
A question about Bad Ju Ju and his ability to heal came up in my group the other day (interestingly, my opponent was arguing in my favor).
I had used Bad Ju Ju’s Eternal to bring him back from the dead and I reduced his wound stat by half (down to 6). When next turn came around I was moving Bad Ju Ju and my opponent asked why I didn’t regenerate 2 of his wounds, I told him that the wound stat was reduced in half, but then he pointed out something peculiar about the wording for damage on page 44.
“When a model suffers Wd, reduce its remaining Wd stat by one point for each Wd suffered.”
This is worded similarly to Bad Ju Ju’s ability, to quote part of eternal:
“…reduce this model’s Wd stat by half…”
I believe the original intent was that he came back with increasingly less wounds that he could regenerate up to (12, 6, 3, 2, 1…), but is this even correct? Can Bad Ju Ju actually regenerate up to his original 12 wounds? Likewise, does Eternal reduce the wounds lower than 6 on subsequent respawns? It’s worded similar to things like Indiscriminant void, and it fit any of the cumulative requirements listed on page 20 in the rules manual (something my opponent also advocated).
In any event, I played with the way most everyone else plays it (reducing the wounds cumulatively and not regenerating them), but it got me to question if I was playing it wrong. I tried looking this up elsewhere, but with little luck. Is it just bad wording and the intent was been the way it Ju Ju has always been played, or is there something more here?
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