This happened a couple of times in a game I played last night. A model with Terrifying moves into melee range and kills a living model that has slow to die. Normally, the model would have to make a terrifying check when it activates, but since slow to die just gives 1 AP and not an actual activation does it bypass the terrifying check?
I think slow to die would bypass terrifying, but I could see it go either way.
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pgbsamurai
This happened a couple of times in a game I played last night. A model with Terrifying moves into melee range and kills a living model that has slow to die. Normally, the model would have to make a terrifying check when it activates, but since slow to die just gives 1 AP and not an actual activation does it bypass the terrifying check?
I think slow to die would bypass terrifying, but I could see it go either way.
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