Mister Monkey Posted October 23, 2013 Report Share Posted October 23, 2013 How is you night going at work then Ed? Link to comment Share on other sites More sharing options...
edonil Posted October 23, 2013 Report Share Posted October 23, 2013 Oh, the usual. Boring. Oh well, lol. Working on IKRPG stuff again. NPCs tonight, which is where I think I should be starting in the future...I'm very character driven, after all. Plot is all well and good, but once I identify a need for a character, I think I need to move straight to developing them. Working on a Thamarite Necromancer...would be using the Ragman, but making him into a proper antagonist he'll end up a wee bit on the strong end, lol. Link to comment Share on other sites More sharing options...
Mister Monkey Posted October 23, 2013 Report Share Posted October 23, 2013 Yeah I always found it easier to start with a character then build around that..... maybe make this guy Ragmans apprentice or something..... leave the door open for Ragman looking for revenge when they are more powerful. Link to comment Share on other sites More sharing options...
edonil Posted October 23, 2013 Report Share Posted October 23, 2013 Oh, hadn't thought of that...doesn't fit too close to Ragman's background, but could be someone claiming apprenticeship as a gamble for greater power and influence... Link to comment Share on other sites More sharing options...
Mister Monkey Posted October 23, 2013 Report Share Posted October 23, 2013 That works..... not read too much on the Ragman. Link to comment Share on other sites More sharing options...
edonil Posted October 23, 2013 Report Share Posted October 23, 2013 Thanks, Monkey. Appreciate that idea! Link to comment Share on other sites More sharing options...
Mister Monkey Posted October 23, 2013 Report Share Posted October 23, 2013 Anytime..... here to help *grin* Link to comment Share on other sites More sharing options...
edonil Posted October 23, 2013 Report Share Posted October 23, 2013 Heh, once I get this session prepped, mind if I shoot it your way and see what you think? Link to comment Share on other sites More sharing options...
Mister Monkey Posted October 23, 2013 Report Share Posted October 23, 2013 Sweet as. I do enjoy making Adventures..... not very good at it but I enjoy it *grin* Link to comment Share on other sites More sharing options...
edonil Posted October 23, 2013 Report Share Posted October 23, 2013 Sweet. Got any you've worked on yourself? Link to comment Share on other sites More sharing options...
Mister Monkey Posted October 23, 2013 Report Share Posted October 23, 2013 A few of my D&D ones from a couple of years ago..... most of the rest are long gone by now Link to comment Share on other sites More sharing options...
edonil Posted October 23, 2013 Report Share Posted October 23, 2013 Didn't know you ran DnD...what edition? Link to comment Share on other sites More sharing options...
Mister Monkey Posted October 23, 2013 Report Share Posted October 23, 2013 Ran 4th for some mates, but have run 2nd and a little of 3rd in the past Link to comment Share on other sites More sharing options...
edonil Posted October 23, 2013 Report Share Posted October 23, 2013 Sweet. Homebrew, or prewritten? Link to comment Share on other sites More sharing options...
Mister Monkey Posted October 23, 2013 Report Share Posted October 23, 2013 I like to run a couple of prewritten mixed in with home brew, till I get the feel for the game and can figure out better stuff myself.... Link to comment Share on other sites More sharing options...
edonil Posted October 23, 2013 Report Share Posted October 23, 2013 Probably a good plan that, lol. Makes more sense than my method in a lot of ways... Link to comment Share on other sites More sharing options...
Mister Monkey Posted October 23, 2013 Report Share Posted October 23, 2013 Ha ha what do you do? Link to comment Share on other sites More sharing options...
edonil Posted October 23, 2013 Report Share Posted October 23, 2013 Write everything completely from scratch as if pre-written don't exist, lol. ---------- Post added at 03:10 AM ---------- Previous post was at 03:06 AM ---------- As an example...this is the concept for the campaign as a whole: The players are members of a Mercenary Charter with a poor reputation, the Black Omens. They serve as an independent squad under Captain Edith Herrity, commander of the Third Platoon. While an independent squad in most Charters is a sign of trust, in the Omens, particularly the Third Platoon, it's a sign of no one cares enough to make sure the group stays out of trouble. This contributes to the negative reputation the company has, in spite of an excellent battle record. The players are broke, desperate and ill supplied. The Omens keep them floating above water, but their independent squad status means that they receive no additional help. The work they are given is either so meaningless it barely counts as a contract, or so suicidal no one is expected to seriously pull it off. One advantage of being an independent squad, however, is that the squad is allowed to look for work of their own, which is often necessary. Sovereign Contracts, as the Omens put them, are the way to earn a place in one of the line units, where the Omens earn their real money and the pay is better. A Contract of this sort requires only that the independent squad notify their commanding officer that they have received one, and let the CO know who the contract holder is. As such, individual squads within the Omens have reputations better than their parent company, such as Tamara's Lions, Pierce's Strikers, the Black Guard, and others. Line squads also have the right to Sovereign Contracts, allowing them to earn money on the side. The goal of the players is to get a reputation enough that they either can join as a line squad, or start a mercenary charter of their own. Link to comment Share on other sites More sharing options...
Mister Monkey Posted October 23, 2013 Report Share Posted October 23, 2013 Sounds like a fun campaign, but as I say one or two basic prewritten adventures to start are always helpful in my opinion, easier to learn the rules from and gives you an idea of the sort of Social/Combat mix the game is aimed at...... Link to comment Share on other sites More sharing options...
edonil Posted October 23, 2013 Report Share Posted October 23, 2013 Fair enough. If I wasn't this far into the design phase (and didn't have quite so many players...) I'd be taking your advice for this week, lol. Besides, one problem I have with pre-writes is that I know my friends. Trying to get them to follow that kind of a script will make herding cats easy. I couldn't even get you guys to ask people questions to point you in the direction of a murderer. :-P Link to comment Share on other sites More sharing options...
Mister Monkey Posted October 23, 2013 Report Share Posted October 23, 2013 Yeah there is that...... always comes down to the group, you got some hard ones by the sound of it. Link to comment Share on other sites More sharing options...
edonil Posted October 23, 2013 Report Share Posted October 23, 2013 Actually, they're surprisingly easy in some ways...just means that I'm doing a lot more prep work on the setting and how things react instead of planning out the plot. Major parts are going to be prepped with some level of detail (combat encounters mainly), but otherwise I'm just going to be playing it by ear. Which is what I do with you guys on Saturdays, honestly...I've only once written a story where I needed you lot to do something in particular, and it was a pain. :-P Same thing happened with my short campaign of Star Wars...relying on the party picking up on a clue is just a bad plan, lol. Link to comment Share on other sites More sharing options...
Mister Monkey Posted October 23, 2013 Report Share Posted October 23, 2013 Well we are clueless *grin* I like to have a general plot lined up with quick notes on what might happen if they veer away from it.... then wing it on the day. Link to comment Share on other sites More sharing options...
edonil Posted October 23, 2013 Report Share Posted October 23, 2013 Yeah, that's what I'm trying to figure out how to do. Heh, in a real way the plot is more of a 'how do I steer these loonies to the combat encounters' than anything else, lol. They'll keep themselves amused on the social aspects quite well themselves! Link to comment Share on other sites More sharing options...
Mister Monkey Posted October 23, 2013 Report Share Posted October 23, 2013 Ha ha..... sounds like a good plan, ultimately you have to do what works for you and your groups. Link to comment Share on other sites More sharing options...
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