rudders Posted April 1, 2011 Report Share Posted April 1, 2011 I need some suggestions for putting together a 35 point Dreamer crew. I managed to obtain a Nightmare version LCB (technically for free!) and want to get him out for a tournament, but I've never played with him. I have a Teddy model and I like Coppelious, but I need to get the rest together and have them painted up ready so I need to get going as I'm not the fastest painter ever! I don't want a cheesy list and would rather have a bit of fun in the games.... So which models should I think about?? Cheers! Sam Quote Link to comment Share on other sites More sharing options...
icarianmirror Posted April 2, 2011 Report Share Posted April 2, 2011 From what I understand, Coppelius and Teddy tend to be an 'either/or' pair, as they're both reasonably high cost models. I'm sure someone will put forward a better list, but maybe this as a starting point: -Dreamer/LCB -2x Daydreams -Lelu -Lelitu -Stitched Together -Coppelius I think that gives you a few cool and fun things to play around with, without being over or under-powered. Quote Link to comment Share on other sites More sharing options...
Angor Posted April 2, 2011 Report Share Posted April 2, 2011 If your after fun in games then I would say take some Stiched Together. In the few games I have played they have stood out as one of the more amusing models in the game. They can dish out some alright damage aswell which is nice. Quote Link to comment Share on other sites More sharing options...
marshimartian Posted April 2, 2011 Report Share Posted April 2, 2011 3x Daydream 2x Lelu Lilitu Stitched Leaves you with a full pool of stones, and some nice combo options Quote Link to comment Share on other sites More sharing options...
Dumb Luck Posted April 2, 2011 Report Share Posted April 2, 2011 Talking from my own experience, the Teddy Bomb is tons of fun. Not really a good idea but completely bonkers. Quote Link to comment Share on other sites More sharing options...
karn987 Posted April 2, 2011 Report Share Posted April 2, 2011 Actually Teddy and Coppelius are not really an either/or pair. You can do just fine with having both of them, but it leaves you a bit low on models. So it all depends on what kind of list you are going for, you really want to make sure your list is dynamic and change it up based on the Strategy you are going up against. But here is one idea: Dreamer Daydream x2 Teddy x2 Coppelius Alp Total: 34SS with a 6 Cache Gives you 3 heavy hitters which you need to bounce in and out with your Dreamer + Daydream. The lone alp may look out of place, but you hold him in reserve until Coppelius can generate another Alp or when you need to generate a little annoyance. It's a rather solid list against anything but a swarm. It takes a lot of finesse to get it right, but its always a lot of fun to have 3 big guys running around eating everything in site =) Dreamer Daydream x2 Lelu x2 + Lilitu x1 or Lilitu x2 and Lelu x1 Stitched Together x2 Total 35ss with 5 Cache. The big bonus of this list is the alpha strike potential of the twins pack. Now you its up to you wither you prefer 2 Lilitu or 2 Lelu, its really based on your play style and who your up against. The 2 Lelus will deal out a lot more damage and can be very tough to put down, but the 2 lilitus are better for objective based games. You can move enemies around, drag out key units way before you engage and feed them to your Lelu or LCB. So it's all based on your style and Strategy again. Dreamer Daydream x2 Coppelius Alp x3 Madness x2 Stitched Together Total: 35ss with Cache 5 Now yes, this has a small Alp bomb in it and this list is really all about making use of them and Coppelius. On the first turn you have both your Madness on the board, use PE from each of them and then have someone bury them. Now when you bring them out, PE will be up automatically. So when you drop the Alps you drop a Madness with them and just in range on the enemy models you want to effect. So they now have a - flip on their Wp duels. Now what this lets you do is spread out the bomb a bit more, you don't have to worry to much about over-lapping because the Madness will place the - flip on the models who didn't have enough Alps on them. Coppelius then swoops in for the kill on the weakened models and Paralyzes anything that is a huge threat. And lastly Stitched Together is your heavy hitter, dropping Madness on your main target makes it so you should win every Gamble your Life and let you deal out a huge amount of damage! So there are 3 diverse lists for you to consider. Otherwise I refer you to my Tactica for additional details and strategies. Quote Link to comment Share on other sites More sharing options...
rudders Posted April 2, 2011 Author Report Share Posted April 2, 2011 Thanks for the guidance guys! I like the Insidious Madness model a lot so it would be good to get that in - too much choice though which doesn't go well with indecisiveness!! I'll try and get some games in over the next two weeks to see which ones I prefer! Quote Link to comment Share on other sites More sharing options...
magicpockets Posted April 2, 2011 Report Share Posted April 2, 2011 Insidious Madness are awesome in a Dreamer crew. Do the -ive flip aura thing and then keep them buried in the closing phase. The aura never comes off and you can drop them from your daydreams/dreamer wherever you need a -ive flip (think terrifying tests ) Incidentally, same with Stitched creeping fog Quote Link to comment Share on other sites More sharing options...
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