nikodamus Posted January 4, 2011 Report Share Posted January 4, 2011 Hi I'm wondering if anyone has tried using the Necrotic Machine (Molly's Totem) With other Resser Masters. I'm thinking of taking it with McMourning. Is it a better option than the Grave Spirit? Quote Link to comment Share on other sites More sharing options...
cannonball Posted January 5, 2011 Report Share Posted January 5, 2011 [0]Create Undeath could be fun for Seamus's [1]Undead Psychosis. Place it on one of their support or front line models and see them have to keep away from the zombie guy. Also [0]Create Undeath dosen't require a Duel to pull off. Just get the little guy up there and then pop. That said I'll grant it won't be around too long after that. Nevertheles if that one turn wins you the game vs. an objective. Well it's worth it. Also new living Tanks for Nico can benefit from [0]Bolster Undead. Desperate Mercs and [1]Uncontrolled Fire? Quote Link to comment Share on other sites More sharing options...
cannonball Posted January 5, 2011 Report Share Posted January 5, 2011 And although situational but it would be fun to [0]Create Undeath on one of Lady J's crew. Yep it could give her pause before she [all]Restores Natural Order. Oh although not another master but Molly would like stealing the Judge's [1]Judged spell with a Necrotic Machine in tow. Hmm Dg 2/4/8 is pretty good on something that's just become Undead! Quote Link to comment Share on other sites More sharing options...
cannonball Posted January 5, 2011 Report Share Posted January 5, 2011 Oh and of course making Seamus Undead so he'll be safer via [1]Undead Psychosis. Hmm you could almost wade him in if you know you can't be melee'd. Then open his bag of tricks, set to making things insignificant and wander in some Crooked Men placing Shafted markers about 6" ahead of Seamus. Why a fair sized space of denial and good for scenario play. Quote Link to comment Share on other sites More sharing options...
hippieshopper Posted January 9, 2011 Report Share Posted January 9, 2011 I tried using it in a 2v2 with Ramos' Steamborg. I was just thinking of Nico's buff...the table screwed me out of it, but I can see it would've been fantastic. Quote Link to comment Share on other sites More sharing options...
cannonball Posted January 9, 2011 Report Share Posted January 9, 2011 It's a pretty handy totem IMHO. :-) Quote Link to comment Share on other sites More sharing options...
Ratty Posted January 9, 2011 Report Share Posted January 9, 2011 I like the idea of using the Toy and hiring Von Schill against crews with a lot of Hard to Wound models. Quote Link to comment Share on other sites More sharing options...
cannonball Posted January 10, 2011 Report Share Posted January 10, 2011 Certainly an interesting thought for Nico and if things change during the game, make Von Schill undead and gain +2Cb and Df. Quote Link to comment Share on other sites More sharing options...
hippieshopper Posted January 10, 2011 Report Share Posted January 10, 2011 Yes, that is what I try to do. Since I am not one to use Mercs...other than the ones that are already not alive (my homie KJ and Jack Daw) I tend to use that totem for 2v2's and buffing my allies that are not dead but would be super insane-o with an extra +2 Cb/Df Like Teddy, Steamborg Executioner, or even Joss. Although it kinda ticks me off that there are so few people willing to do these 2v2s hahaha...that's another topic though. Quote Link to comment Share on other sites More sharing options...
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