Silas Cordell Posted February 24, 2010 Report Share Posted February 24, 2010 So, I picked up the game at Templecon after watching a bit of the tournament, and I decided to go Arcanists. I'd actually been by the forums before and had read about the common issues with Ramos, but I like his theme and model enough that I picked him up anyway. I also have Tina and both their totems. I've seen lot's of different things to add to Tina's boxset (Acolytes, Essence of Power, Hoarcats, Cerberus), but for Ramos the only things I've seen recommended are Joss, Johan, and Rusty Alyce. Are three character models the only thing that Ramos can make use of beyond his spiders? If that's the case, should I just invest in vast swarms of spiders? I mean, I like the spiders. They're part of the reason I picked Ramos to begin with, but there doesn't seem to be the variation that our other Masters have with him. Quote Link to comment Share on other sites More sharing options...
dgraz Posted February 24, 2010 Report Share Posted February 24, 2010 Well, the Gamin and Golem are constructs. If you were looking for something with some range, they might do it. Though I don't think the Gamin are worth 4 ss. Otherwise, I think swarms are the way to go - flood the field. Quote Link to comment Share on other sites More sharing options...
Fool Posted February 24, 2010 Report Share Posted February 24, 2010 So, I picked up the game at Templecon after watching a bit of the tournament, and I decided to go Arcanists. I'd actually been by the forums before and had read about the common issues with Ramos, but I like his theme and model enough that I picked him up anyway. I also have Tina and both their totems. I've seen lot's of different things to add to Tina's boxset (Acolytes, Essence of Power, Hoarcats, Cerberus), but for Ramos the only things I've seen recommended are Joss, Johan, and Rusty Alyce. Are three character models the only thing that Ramos can make use of beyond his spiders? If that's the case, should I just invest in vast swarms of spiders? I mean, I like the spiders. They're part of the reason I picked Ramos to begin with, but there doesn't seem to be the variation that our other Masters have with him. Ramos's totem comes to mind. That's a great model to have with Ramos. Quote Link to comment Share on other sites More sharing options...
Nutcase168 Posted February 24, 2010 Report Share Posted February 24, 2010 Gamin are okay, if only for the fact that they are significant and have a ranged attack. Plus, like already stated they are constructs so you can detonate them on command if need be. Besides the ones you listed, the convict gunslinger isn't a bad way to add range to the list without shelling out the 10ss for Alyce. Quote Link to comment Share on other sites More sharing options...
dboeren Posted February 24, 2010 Report Share Posted February 24, 2010 I just started Arcanists w/ Marcus but I've read up on them all. Ramos + Rasputina seems like a good combo because he can use her constructs. I definitely WOULD get spiders, although this sort of depends on how you're assembling your models. If you're making them permanently as swarms, I'd get two packs of separates. If you're making ones that come apart in some fashion with magnets or whatever then maybe you don't need more. It also depends on what size games you expect to play. If it's mostly 25ss with people just starting out you don't need as much extra. Quote Link to comment Share on other sites More sharing options...
Silas Cordell Posted February 25, 2010 Author Report Share Posted February 25, 2010 The spiders are so fiddly that I've just decided to shell out the money for extra sets to make the individual ones. After all, the small force size makes this a pretty inexpensive game overall. As far as the totem goes, I have it, but the fact that Ramos' box is almost 10 points higher than all the others I've looked at means I haven't used it yet. I do like Stoke, even if it is essentially a once-per-game ability, and casting Arcing Screen from the totem seems fun, if a difficult cast. I may get around to trying out the Gamin, but the only major advantage they seem to have over the spiders is that they aren't insignificant. The ranged attack is neat, but not great. Shatter seems nice, as it doesn't require AP or anything. Quote Link to comment Share on other sites More sharing options...
dboeren Posted February 25, 2010 Report Share Posted February 25, 2010 I may get around to trying out the Gamin, but the only major advantage they seem to have over the spiders is that they aren't insignificant. The ranged attack is neat, but not great. Shatter seems nice, as it doesn't require AP or anything. Shatter (and other similar abilities) have paid off pretty well in my experience. Free damage is free damage Quote Link to comment Share on other sites More sharing options...
wanderingmonk Posted March 10, 2010 Report Share Posted March 10, 2010 I agree that shatter is great. It works especially well when your opponent knows about it and does not want to get into melee with your Gamin or Golem. :gurney: Plus, the Gamins are great at reflecting Rasputina's spells. Send them around a corner, reflect a spell off of their shiny little bottoms and Rasputina stays nice and safe. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.