Beermonkey Posted November 4, 2009 Report Share Posted November 4, 2009 (edited) So my son and I played another 25 SS scrap using Sonnia and Lilith. Here's the lists. Guild Sonnia Criid Samael Hopkins Executioner 2 x Witchling Stalkers Slaughter Breakthrough Neverborn Lilith Mature Nephlim 3 x Terror Tots Ronin Treasure Hunt Hold Out The battlefield was a blasted badlands with a few small mesas here and there. In the center was a large step pyramid. The treasure rested atop the pyramid in the center of the field. Round 1 Everyone moved forward. Lilith caught a ride with the Mature Nephlim and easily ran up to grab the Treasure. Guild had one Witchling on the far left the rest moved up the center trying desperately to get into the enemies back field. Round 2 Heatwave went into effect slowing everyone down. Turns out it gets hot out in the bad lands. Again not much happened a lot of moving forward towards the pyramid. Lilith placed a forest on the right side of the pyramid. Round 3 Sam moved up on the right side of the pyramid and was set upon by the Mature Nephlim and Lilith and was promptly torn apart. Sonnia Threw a couple of Flame Bursts doing weak damage and put up a flame wall to keep the Neverborn from running. The Witchling on the right was attacked by the Ronin but no damage was dealt. Tots moved up the pyramid. Round 4 Sonnia Threw two more Flame Bursts getting better damage flips and managing finish off the Mature and singe Lilith to boot. Flame Wall kept her safe. Executioner charged Lilith to no avail. Lilith cut him down, and began to retreat. Witchling on the right was killed by the Ronin and blew up. On the left one lone Witchling had been steadily moving towards the backfield. A lone Tot was sent to slow him down. The Witchling charged him and like the twisted little ninja he is cut him down. Round 5 Sonnia used Violation of Magic to transform the Ronin into another witchling, who was summoned atop the pyramid. Lilith pulled back and one of her Tots managed to grow using the blood token Lilith was holding. A second Tot tried to slow down the Witchling on the left and paid the ultimate price for interfering with the Guild. Round 6 The Neverborn were just too fast. Guild raced forward but was out of pistol range to even hurt the Neverborn. Lilith made it into her deployment zone and used Earthquake twice to pull the Young Nephlim back into friendly territory. Final Score Neverborn 6 Guild 0 Damn but the guild be slow! In a set up like this speed was key. When it comes to speed and movement the Neverborn really shine. Still a fun match up and good game. I won't be taking Breakthrough again I can tell you that. Edited November 4, 2009 by Beermonkey Quote Link to comment Share on other sites More sharing options...
WEiRD sKeTCH Posted November 4, 2009 Report Share Posted November 4, 2009 The guild makes up for their lack of speed with their proliferation of ranged attacks. Sounds like it was a fun game there. And as for taking Breakthrough, if you dedicate one of your models to do it, it can happen. Quote Link to comment Share on other sites More sharing options...
Zee Posted November 5, 2009 Report Share Posted November 5, 2009 Good show! Lilith is always a tough opponent, and you really need to figure out a way to counter her speed. Good work on the thinning down of their ranks though! Quote Link to comment Share on other sites More sharing options...
TotemTwister Posted November 13, 2009 Report Share Posted November 13, 2009 Hmm. I'm interested to know how ronin worked out in the crew. I never really considered recruiting him, cause 6 points is alot for a non-outcast crew. Quote Link to comment Share on other sites More sharing options...
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