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M3e Ironsides


frumpypigskin

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Amina is good but I don't think she's auto include.

Howard wanders off pretty quick so you'll get the Grit turn 1, but you can maybe just use Toni's bubble.

Gunsmiths have the next best / equal best grit - but most of their triggers are good. You can consider the upgrade that grants Attuned and stone the suit if it's a clutch moment.

The M&SU Crew is relatively slow and a bubble so you might want to consider fast movers to fill the gap.

I'm a huge fan of the captain, especially when claim Jump is in the scheme pool. He is agile, has a massive reach and can push opponent's models on a melee trigger. Just very handy and the protection from range is also good

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