Grimcleaver Posted July 23, 2016 Report Share Posted July 23, 2016 South of Riverside is an area called the Howling Slums. It's clearly marked on every map of the city, much like other areas like Kythera and the Observatory that end up featuring big-time in the fiction. The only references to the Howling Slums I've been able to find is that they used to wail with this loud yowling screech from deep underground and that recently an inexplicably it just stopped--unnerving folks as much by the fact that it just went away as it ever did when it was happening. So has anything been said about this? Any fiction about it? Anyother references to it? An opportunity has come up in our game to tie into it and so I'm trying to research everything I can about it. Thanks folks! Quote Link to comment Share on other sites More sharing options...
Ampers&nd Posted July 27, 2016 Report Share Posted July 27, 2016 I'll have to check tonight, but Under Quaranine is your best bet as it details the lesser known parts of the city more than any other book so far. 1 Quote Link to comment Share on other sites More sharing options...
Grimcleaver Posted August 3, 2016 Author Report Share Posted August 3, 2016 No luck there so far, though the Cold Street writeup is really good! Quote Link to comment Share on other sites More sharing options...
Ampers&nd Posted August 3, 2016 Report Share Posted August 3, 2016 we might have to wait a little longer then, maybe the outcast or guild book will tell us more about the howls... Quote Link to comment Share on other sites More sharing options...
Grimcleaver Posted August 3, 2016 Author Report Share Posted August 3, 2016 So far there's a gang of bandits that used it as a hideout, but that's about it. I was just curious because other places like the Observatory ended up being huge set pieces in one of the huge epic storylines that I would have totally missed out on if I hadn't researched the heck out of everything. 1 Quote Link to comment Share on other sites More sharing options...
-Loki- Posted August 4, 2016 Report Share Posted August 4, 2016 I'm sure it'll come. Malifaux is chock full of interesting places. I know it doesn't help you right now, though. Quote Link to comment Share on other sites More sharing options...
Cinnamon Bear Posted August 4, 2016 Report Share Posted August 4, 2016 There are lots of dangling plot threads and locations for either Wyrd to revisit in the future, or for Fatemasters to decide what is up. Theres not a canon police, so feel free to come up with an idea that suits your game. Never be afraid to deviate from whats written if it means a more enjoyable experience for you and your players 1 Quote Link to comment Share on other sites More sharing options...
tallghost Posted August 13, 2016 Report Share Posted August 13, 2016 I agree with Cinnamon Bear. It feels like they've purposely left a ton of hanging threads, to that you can use them however you want. Detailing every last piece of a game world becomes restricting for play and creativity. However, I happen to know the real story is that there is a large underground vault that is being used by the spirit of a mad musician. He was building a choir of zombies to compose a song that would wake all of the dead who heard it, and drive them into a frenzy. The sounds of singing undead may have sounded like howls, shrieks, and gibbering to the uninitiated, but their tones and tempos, carried and amplified by the labyrinth of sewer tunnels, was musical necromancy. However, just as he was finishing the tune, his choir turned on itself and was obliterated. Now he has to begin the laborious task of stalking talented singers, teaching them his masterpiece, and then killing and raising them again so that he can have his opening night performance. Since he is a spirit, he has a hard time interacting with the physical world. However he is very good at using the power of his voice to not only attack (he can use an elemental blast with the Sonic Elemental Immuto*) but it also very skilled at different forms of persuasion. He has currently driven a music critic for the Malifaux Record quite mad, and is convincing him to stalk, abduct, and eventually kill the talent he requires. * Elelmental Immuto: Sonic (TN +1) any character that suffer damage from the Magia also gains the DAZED condition for 1 turn. This immuto may be taken multiple times, increasing the duration of the condition by one for each time. 1 Quote Link to comment Share on other sites More sharing options...
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