Brian_2d6 Posted October 11, 2014 Report Share Posted October 11, 2014 Howdy, So, I was thinking some about the various commentary on Soulstones, economy, etc., rules vs. fiction. For games I'm likely to run, an idea comes to mind. I find some of the background particularly creepy and sinister re: Soulstones (send us your citizens ... ) that doesn't necessarily play out in the rules. The part about recharging from a nearby death (and the really short range), and such. Giving a close reading to The Fated Almanac suggested some things to me: "Of course, a Soulstone can also be recharged in a variety of ways (such as the Harness Soulstone skill, or Siphoning) ... " [FA p. 225] "If a Soulstone is within a number of yards ... when a character dies ... the the Soulstone will completely fill." [FA p. 226] "... send us your citizens and we will share with you the secrets of Soulstone." [FA p. 19] I believe the Soulstones, in addition to recharging themselves (if high enough Lade), recharging fully from a nearby death, and when subjected to Harness, ... can also be recharged (although not as quickly) by proximity to human suffering. Individually of little use, or even a few. But a workshop, 1905 factory, work-camp, mining operation, or asylum? Certainly, and discretely. Quote Link to comment Share on other sites More sharing options...
solkan Posted October 16, 2014 Report Share Posted October 16, 2014 I think the only problem with your post is the word "non-canonical" in the title. There's only so many words in the book, and some things are just better handled according to dramatic constraints. Especially if it's going to involve producing a chart which quantitizes human suffering and rates it by how quickly it causes a soustone to recharge. Quote Link to comment Share on other sites More sharing options...
Brian_2d6 Posted October 17, 2014 Author Report Share Posted October 17, 2014 Hmmm? Well, no, I'm not really in favor or producing such a chart either, or having one. I'm just speculating on the idea that Soulstones can even be recharged by suffering - the book, as I see it, only suggests it as best, and if that ... hence it not being canonical. Quote Link to comment Share on other sites More sharing options...
Malsqueek Posted October 19, 2014 Report Share Posted October 19, 2014 I have an alternate means of recharging them with ny custom soulstone rules, which is necessary because I believe that quality and storage should not be linked. Well post them when I get home and have the notes in front of me. Quote Link to comment Share on other sites More sharing options...
vinush Posted November 1, 2014 Report Share Posted November 1, 2014 One of my players never has a problem recharging the soulstone tooth he has in his mouth due to the fact they tend to kill first, kill second, kill third and then ask questions if anything is left... Vinush Quote Link to comment Share on other sites More sharing options...
TranquilitiesEnd Posted November 1, 2014 Report Share Posted November 1, 2014 Soulstone tooth eh? That gives me an idea... Quote Link to comment Share on other sites More sharing options...
vinush Posted November 1, 2014 Report Share Posted November 1, 2014 Yeah right, I mean what could possibly go wrong? Quote Link to comment Share on other sites More sharing options...
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