Haunter Posted September 11, 2014 Report Share Posted September 11, 2014 I'm getting all excited about my new crew of morally flexible ladies, and was pondering their scheme marker shenanigans. Colette's aura says friendly Showgirls and Minions may drop a scheme marker as a (0) action. Does that mean they can also choose to drop them as (1) actions so drop 2, then a 3rd as a (0)? Coupled with a nearby Mannequin, would that mean a Performer could fling 3 scheme markers up to 6" in 1 activation? Is this just me reading with my greedy eye or is that how this works? 1 Quote Link to comment Share on other sites More sharing options...
MunkyMuddFace Posted September 11, 2014 Report Share Posted September 11, 2014 With the assistance of the Mannequin's "Magical Assistant" tactical action, yes, you could use both of the Performers general AP and 0 action to place 3 scheme markers, as long as they are placed 4 inches from each other (and any other friendly scheme marker). Quote Link to comment Share on other sites More sharing options...
daemonkin Posted September 12, 2014 Report Share Posted September 12, 2014 Does the 4" distance not just relate to the (1) Interact action? D. Quote Link to comment Share on other sites More sharing options...
asrian Posted September 12, 2014 Report Share Posted September 12, 2014 The 4" relates to placing a scheme marker via an Interact action. It doesn't matter if said Interact costs you (1) or (0). Anything that allows you to drop a marker, that is not an interact, can be done so closer than 4". Quote Link to comment Share on other sites More sharing options...
Sholto Posted September 12, 2014 Report Share Posted September 12, 2014 One potentially obscure point to remember in a Showgirl crew is that as the Duet is summoned, it cannot take the Interact action on the Turn it enters play (no, not even as a (0) Action). Quote Link to comment Share on other sites More sharing options...
daemonkin Posted September 12, 2014 Report Share Posted September 12, 2014 Really Sholto? Do summoned models lose their (0) or is just that they are slow? D. Quote Link to comment Share on other sites More sharing options...
Crescent Posted September 12, 2014 Report Share Posted September 12, 2014 Summoned models gain the slow condition, in addition they are not allowed to take interact actions the turn they are summoned, no matter how many AP the action would cost them. Quote Link to comment Share on other sites More sharing options...
daemonkin Posted September 12, 2014 Report Share Posted September 12, 2014 Ah gotcha. Forgot about that! And the (0) from Colette is an interact action. D. Quote Link to comment Share on other sites More sharing options...
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