DeleteAccount Posted June 29, 2014 Author Report Share Posted June 29, 2014 I've corrected a bit of grammar and spelling and added a couple of links. Also corrected your comment about from the shadows since you can't interact turn 1 even if you don't benefit from using it, but outside of that seems AOK to me. Maybe I'd also comment on how Shenlong or Sensei Yu can push them around to keep them unengaged and shooting at people, but that's about it and it's not like they have any special synergies with other masters. O yeah, they have huge synergy with Toshiro since he can use his discard a scheme marker to give them focused which opens a bunch of options for a gunline and Sensei Yu's +1 to the duel when using focus can be easily applied there. Added a but on the Shadow Effigy about Mei and Toshiro, though not really much to say though. Also, do you consider your Lone Swordsman article finished and ready for revision? I've also finished the Samurai article, Justin was nice enough to confirm that Favor of Wind, Fire and Earth have stayed the same, though with different names (Favor of Heaven, Jigoku and Earth respectively) and Favor of Water has been removed. http://pullmyfinger.wikispaces.com/M2E+Samurai Finally, I have noticed in my list I didn't include the Guild Pathfinder and Clockwork traps, so please, if anybody is interested in writing them up, it would be great since I have 0 knowledge about them. Quote Link to comment Share on other sites More sharing options...
Da Git Posted June 29, 2014 Report Share Posted June 29, 2014 Top bloke that Justin! Changed the Sword Knows the Way Trigger (thanks for pointing that out, read that one wrong!) and a little bit to Wander the Earth, so he should be good to go. 1 Quote Link to comment Share on other sites More sharing options...
DeleteAccount Posted June 30, 2014 Author Report Share Posted June 30, 2014 Top bloke that Justin! Changed the Sword Knows the Way Trigger (thanks for pointing that out, read that one wrong!) and a little bit to Wander the Earth, so he should be good to go. OK, did a quick check to the Lone Swordsman and added him as finished. I also added some content about Yin being a Horror that completely flew my mind and adding content to Izamu since I've just noticed it's missing important master interactions and the how to face him section. Quote Link to comment Share on other sites More sharing options...
Da Git Posted July 3, 2014 Report Share Posted July 3, 2014 How's the Peasant? Just the Drake to do, & the whole factions pretty much done! Wow! Quote Link to comment Share on other sites More sharing options...
DeleteAccount Posted July 3, 2014 Author Report Share Posted July 3, 2014 How's the Peasant? Just the Drake to do, & the whole factions pretty much done! Wow! Peasant looks like a nice start, though you should still cover the whole Mobility, Offense and Ressilience part of him even if there is not much to say and really go deep in the Tips and Tactics section of who loves him, like any form of ranged piece or Fermented Monks and so on. And yeah, once the Peasant and Drake are done, it's pretty much waiting for Vaiuri to have the time to cover the guild pieces and it's pretty much done. So yeah, awesome job Quote Link to comment Share on other sites More sharing options...
Da Git Posted July 3, 2014 Report Share Posted July 3, 2014 Wow... That's just Poo... I had finished it, but it didn't save... Back to the drawing board tomorrow then Quote Link to comment Share on other sites More sharing options...
DeleteAccount Posted July 3, 2014 Author Report Share Posted July 3, 2014 Wow... That's just Poo... I had finished it, but it didn't save... Back to the drawing board tomorrow then Oh god I really hate it when that happens... Have you tried to edit in the hope of it having a saved draft? Quote Link to comment Share on other sites More sharing options...
Da Git Posted July 7, 2014 Report Share Posted July 7, 2014 Yey!! Peasants MkII is done! Should have saved properly this time... Razhem, are you going to put links to all the models mentioned in these? Also, my phone would love it if they had a "Back to Ten Thunders" link at the top! Quote Link to comment Share on other sites More sharing options...
DeleteAccount Posted July 7, 2014 Author Report Share Posted July 7, 2014 OK, the Peasant article is good, marked as finished. When I get home I'll add some links and check more carefully for possible spelling mistakes and all that. As for the "Back to Ten Thunders" thing, I believe it would be better to just have the faction part of the title be a link to the global place, since I'd have to add a "back to X" for the double faction models too and two of those texts just seem ugly to me, but yeah, I could add them. Well, that just leaves the Dawn Serpent and the guild dual faction minions/peons to complete the whole faction. Pretty awesome if I might add. Quote Link to comment Share on other sites More sharing options...
Hateful Darkblack Posted July 12, 2014 Report Share Posted July 12, 2014 Got the Wastrel, Clockwork Trap, and Pathfinder. I'll leave the Dawn Serpent for Da Git (or I'll do it in a week if it's still there.) I've played against the Dawn Serpent in a few games before so I'm fairly familiar with it. 1 Quote Link to comment Share on other sites More sharing options...
Da Git Posted July 13, 2014 Report Share Posted July 13, 2014 Hooray for a day off! I've finished what I can think of for the Dawn Serpent. I've left the Tricks and Tips section blank as it's fairly straight forward on it's own, so please feel free to add to that Hateful (or anything else that I've missed, I've never played with MacCabe for example). What do you think? Quote Link to comment Share on other sites More sharing options...
Hateful Darkblack Posted July 13, 2014 Report Share Posted July 13, 2014 Da Git, looks great! I edited for format and grammar a little, and wrote a pretty minimal Tips and Tricks, but you covered everything well! I love how you talked about synergies with different masters, and you generally covered the model and its abilities with that style that's both informative and entertaining. Quote Link to comment Share on other sites More sharing options...
sparowl Posted July 26, 2014 Report Share Posted July 26, 2014 I've added a few thoughts on how the following models interact with two Masters, McCabe and Jakob Lynch: Illuminated Ten Thunders Brother Mr. Graves Torakage To do so, I went ahead and added a section under Tips and Tricks for Master Specific Tips. If someone wants to change how that is edited, that's fine. I just felt it should be a different section, similar to the Dawn Serpent. 1 Quote Link to comment Share on other sites More sharing options...
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