admiralvorkraft
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Posts posted by admiralvorkraft
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I'm in too.
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I'm... not sure what Lucius adds to the Guild's repertoire that other Masters don't. I haven't played him, certainly, but looking him over confuses me. If you want a Master that helps churn out Scheme Markers, McMourning is great, and also is a melee beast, and gives access to arguably the best support minion in the game, Nurses. If you want someone to administer extra AP, take McCabe, who's also got a plethora of stymying and buffing talents at his disposal. Both of these other Masters seem to do Lucius' schtick more consistently, easier, with a better Plan B (combat or evasion), with fewer demands.
I started following this thread, hoping to see something come to light in the discussion to prompt me to give him a shot, but I just don't see it. What tempts people back to our resident bureaucrat that they don't also find in our other Masters, but better?
Honestly? He brings a sense of style that no one (with the exception of Colette) can rival.
I do find myself wishing he was just slightly better in one of any number of ways, but he's great fun regardless - and super satisfying to win with, when you win with him.
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Lucius does seem unusually resource intensive. I've usually burnt through my cache by turn 3 and am pulling stones out of my own models just to make ends meet. It's the one thing that makes Guild Guard an attractive prospect...
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In my experience it takes a lot of set-up to get the most out of it. If you have the resources Lucius can get the scheme markers down that he wants in a single activation of course, but it's intensive.
That being said, I usually take the upgrade and it almost always nets me 1-2 extra attacks over the course of the game. Whether that's worth the stones or not is your call.
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Team Work might be nice on Francois? Sort of a poor Gremlin's Enfrante a mi?
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I've seen that said a couple of times now, and I'm confused by it. Safe in My Bed says after the attack action succeeds. Not after damage flips, and the attack action is distinct from damage as far as I know. Why do you go through all of the damage flips before passing the attack to the new target?
After succeeding, after failing, and after resolving triggers are all resolved AFTER step five - resolve damage. I don't have the book on me so I can't give you chapter and verse, but I'm pretty sure The Godlyness has the page in their sig.
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Let's see.... Recovering from Rasputina?
Oh, oh, oh:
"What would thou do versus Wong?"
Worried About Wong?
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I love the standing piglet. The other two are nice, but the standing one has the perfect "I'm gonna f*ck you up" expression on the really cute sculpt.
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I can't wait!
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I swore off mini's gaming for a long time before finding Malifaux, and part of why I love it is that I don't have to apologize much for the models themselves. I think Wyrd is going down a good road design wise, but I'm never going to complain about greater gender equity in future models.
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It's true, that's why I said he was static(ish) rather than static. It still means building the turn around compensating for Devil's Deal rather than on how to directly accomplish objectives. It's certainly not a bad thing, it is something to be aware of.
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I've tried one wastrel in a Lucius crew, and it went okay. You can occasionally get the healing to cancel out Devil's Deal, but you really have to plan your turns around a static(ish) Wastrel to get it to work, which is kind of annoying. I play a relatively mobile Lucius though, if you run a gunline then it might be more worthwhile.
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I actually like it a lot more than adding another sister to the Viks crew. The sisters are nuts enough as-is, any more will either end up duplicating the roles that the existing sisters play, or filling in the weaknesses that the crew desperately needs to remain balanced.
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Agreed, I'm not sure why miniatures riflemen insist on couching their rifles in their elbows. But I've seen it across a number of companies, so w/e.
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If I ran him as Neverborn I'd probably bring the Widow Weaver with me, but I've never seen or heard it done.
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If he could summon, even poorly, he would find a way into every one of my Lucius lists. Whether that's a good thing or not is up for debate. The real hole with Lucius isn't in getting minions to do more things, it's making it to turn four with models still on the board. He's really bad at the attrition game and if Dashel helped that more directly...
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I think if I ever ran Lucius in kill-oriented situations Dashel would find a way into the list, but if I want things to die I usually just point Sonnia at them...
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I've never used him in game, but every time I've thought about him I've come to that same conclusion. I mean, he's a passable damage dealer, and he's kind of tough, but he's a support henchman who only works really well with a dedicated support master... I'd rather have someone that gets things done.
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Here's to another good round everybody!
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I like that one... quite a bit actually.
It's the only proxy posted that feels "Malifaux" to me, and it fits in better with Lynch's theme crew than the official sculpt.
I don't mind the sculpt we have for huggy, but if I ever play Lynch I may have to go with that Fat Plague Gentleman anyway.
Though it is, maybe, a little bit small.
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Honorable mention to Kaeris with Grab and Drop. Breakthrough, ALitS, both declared.
It's not as auto-win as Colette, but you should be able to get the markers for either scheme down turn one and be in good position to start sitting on markers turn 2. -
I love the tone and the story really grew on me. I don't know if I like the formatting, but I do think that it works.
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With a little set-up the Riflemen will be hitting at minimum damage 3, 4 with a ram in hand. One of them and an austringer do a lot of my heavy lifting when I run Lucius.
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Ironsides; I love her rules, and the artwork makes it all better. There isn't a single model in the crew box that I don't absolutely love the look of.
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Iron Quill - The Duel - La Jardinière Noire
in The Writing Room
Posted
I like it! It's certainly a different take on the Iron Quill challenge. Your use of repetition is interesting, did you intend to break the pattern at the third stanza or am I seeing something that doesn't exist?
Either way, it enhances the surprise of the gunshot so it works for me.