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Khyodee

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Everything posted by Khyodee

  1. You are correct in the general idea is to help limit your options on what master to pick when it comes time for quick decisions. I realize that a master alone is very limited scope of the game, but it is near impossible to setup a method that accounts for your other crew choices. Sure you could say the crew box set, but there are some box sets that are terrible from a competitive standpoint. The other option would be to make a "core" crew, but some master can play dramatically different and will take very different types of crews (take Levi for example). Additionally, the idea is also a guide on what you need to take within your crew to counter the master weaknesses. Is the system perfect? No, not by a long shot, but the idea is to encourage discussion and ideas.
  2. Thanks for the kind words. I'm working on going through the schemes by masters in depth for my own notes, so its taking some time to rate everything.
  3. So I'm starting to fill out a "report card" for the guild masters to help me make better decisions on who to choose for what strats and schemes and I figured I would let everyone else in on the fun/debate. The document explains the rating system for the master. If you have questions on why I rated the way I did ask and I'll let you know. Otherwise if you disagree with a choice, let me know what and why. Right now I've started the list with Sonnia. https://docs.google.com/spreadsheets/d/12_BUZZEQ63iHACehfHUTIMHnHTmijFoNcOrRgRc-lHs/edit?usp=sharing Edit: The document has been updated with grades for some of the other masters.
  4. I know you can choose to fail duels against friendly models, but can you choose to fail a duel against an opponent? I assume that you have to still cheat down a low card to lose the duel, but I was curious if any rulings have been made stating otherwise.
  5. Player: Dakroll Country: USA State: Indiana City: Bloomington Store: Common Room
  6. I ran into an interesting question recently. Do you reveal a scheme when scoring it or can you keep it unknown until the end of the game? For example, in Vendetta if you kill the enemy model it says you score it, but do you have to reveal the scheme at that point to score it?
  7. I'm sure this is simple question, but the question came up in a previous game and I couldn't find an outright statement in the rules which states what is considered a condition and is subject to condition removal. So are the only conditions in the game what is listed on those two pages in the book or are other abilities that linger on a model considered a condition?
  8. Couple other possibilities that would work with a bit of modding. http://www.taban-miniatures.com/shop2/product_info.php?cPath=48_58&products_id=552 http://www.taban-miniatures.com/shop2/product_info.php?cPath=48_57&products_id=647
  9. So I've been looking around for a good Ironsides proxy and the only thing I've found that I like is the following https://cipher-studios.com/store/index.php?main_page=popup_image&pID=609&zenid=e2fa836qcdte675dd8350fuk00 . The problem being that the model is a guy, but the head could be changed out for a more apropriate head. Anyone found anything better?
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