Been a bit to busy to do a write-up of late, but I'm free now so.... Leveticus vs Kaeris
Reckoning with Corner Deployment
Convict Labor, Hunting Party, Leave Your Mark, Public Demonstration, Setup My Crew
Model(1): Leveticus (Pariah of Iron 1ss, Tally Sheet 1ss, Oathkeeper 1ss) - 3ss cache
Model(2): Waif - 0ss
Model(3): Waif - 0ss
Model(4): H.Effigy - 4ss
Model(5): Necropunk - 5ss
Model(6): Necropunk - 5ss
Model(7): F.Librarian (Oathkeeper 1ss) - 7ss
Model(8): Strongarm Suit (Oathkeeper 1ss) - 10ss
Model(9): Ashes & Dust - 13ss His Crew
Model(1): Kaeris (Arcane Reservoir 2ss, Grab and Drop 1ss, Imbued Protection 1ss) - 7ss cache
Model(2): Eternal Flame - 2ss
Model(3): Fire Gamin - 4ss
Model(4): Fire Gamin - 4ss
Model(5): The Firestarter (Imbued Energies 1ss) - 7ss
Model(6): Cassandra (Imbued Protection 2ss, Practiced Production 1ss) - 8ss
Model(7): Joss (Imbued Protection 2ss, Imbued Energies 1ss) - 10ss My Schemes: Setup (Joss), Leave Your Mark His Schemes: Hunting Party, Leave Your Mark Game Comments: So turned out to be a bit of a low scoring game due to so misplays and mispicks as far as the strategy and scheme pool went. My opponent wasn't very happy with his crew in regards to scoring reckoning and thought he focused to heavily on the schemes and not on the strategy (though I think he just misplayed a bit to be honest). I on the opposite side, think I mispicked at least one of my schemes (either Setup or Leave Your Mark, not both) and should've done Hunting Party instead. Turn1 Highlights (Levy initiative):
I won initiative, but made him go first this round. Nothing really happened this turn due to corner deployment and everyone just moved up to board. I mostly moved insignificant models first and kept most of my models centered up so I could swing them the direction I needed.
-Left Flank: Cassandra--------Nothing my side
-Center: The Firestarter (stayed back), 2x Fire Gamin------Most of my Crew
-Right Flank: Kaeris, Eternal Flame, Joss--------Necropunk Turn2 Highlights (Levy initiative):
I won initiative again and opted to make him go first again.
-Cassandra drops a marker on my table edge (within 2" of center), advances, and breaths fire at a waif doing no damage due to a black joker
-A&D tripled walks to engage fire game (looked like he was trying for convict labor, and actually wanted him to die in case I needed Dust to deny Cass's marker)
-Eternal Flame moves up to A&D (to remove immunity to burning on A&D)
-I think at this point I started moving waifs and Effigy around (casting loyalty to the coin on levy as well)
-Firestarter goes reckless and stacks 6 burning on A&D
-Gamin attacks A&D hitting once for little damage
-Kaeris double walks to A&D and uses trigger to deal damage equal to burning, breaking him into 2 parts. The Dust Storm is placed in base contact with Cass's dropped scheme marker
-Ashen Core does 2x Industrial Age, dealing little damage but burnt 3, 13s out of my opponents deck!
-Joss moved to the far right flank, staying behind trees (Levy was in the middle so likely trying to avoid him)
-Dust Storm removed Cass's marker and moves towards center
-His Gamin 2nd gamin moves further up towards centerline
-Librarian double walks to engage his 2nd fire gamin
-Strongarm discards oathkeeper and focuses, then charges Cass, but misses both attacks
-Levy walks forward and kills eternal flame (for a card and ss gain) then buries
-Both Necropunks move up and drop scheme markers within 2" of center line (I positioned them between Joss and my crew and was bluffing convict)
I mis-positioned my waifs this turn, but at least I was able to pop out of the one that I wanted too with Levy at end of the round. A&D dying was a calculated gamble and I think it ultimately did pay off since it ended up tying up several models for a couple of rounds (namely Kaeris who imo wasted to much time trying to deal with it). My opponent later said he figured out that I had setup this round based on how I moved my necros as well so I suppose my bluff wasn't all that great. My Points(0): Reckoning 0, Setup 0, Leave Your Mark 0 His Points(0): Reckoning 0, Hunting Party 0, Leave Your Mark 0 Turn3 Highlights (Kaeris initiative):
-Cassandra placed another marker deeper into my turf with practiced production (cluing me in on Leave Your Mark), used southern hospitality to put me on minus flips when attacking her, and then tried to nimble away from the suit. Unfortunately for him I hit the Red Joker due to the minus flip and held her there. She then responded by dealing Red Joker damage back to my suit and swirling away from him.
-Ashen Core once again did industrial age pulse to try and eat some cards (which burnt one card out of hand and did a couple damage).
-Kaeris Grab and Dropped my core (moving it towards Joss) and tried to attack its WP and missed
-Levy discarded oathkeeper to move twice and attack The Firestarter twice to kill him before he could go (stupidly I forgot to go with Effigy first to put on loyalty to the coin then accomplish), he then buried and summoned a waif
-Joss discarded imbued energies for fast and charged one of my necropunks (engaging both necropunks), but failed to kill it due to black joker damage
-This charge put Joss close to 1 of my markers, but not the other one; so I ended up having to leap, pickup a marker so I could drop it again within 4" of Joss. Then other necropunk followed suit by leaping away from Joss and dropping the 3rd marker for setup (he was out of relevant activations at this point).
-Both his Gamin took attacks against my models dealing minimal damage
-Dust Storm moved to the centerline
-Strongarm walked to Cass's marker and picked it up
-Librarian attacked gamin and managed to deal 2 damage
I lucked out this round with his black joker damage on the Necropunk since that would've given him a Hunting Party point (which I didn't know he had at the time) and this allowed me to get full points on setup since I needed to leap to that marker to re-position it (picking it up and re-dropping). I also burnt out my hand a bit prematurely as I didn't have the cards to kill his gamin with my Librarian to score my reckoning points (but my hand wasn't particularly good either as I had mostly moderates). I think this is the main round he wasted Kaeris' actions and should've just left the core alone since he could've just walked away from it. My other issue at this point was I had used both my Necros to get setup and I had nobody in the backfield to score Leave Your Mark, so I screwed up on my planning for scoring that (it was going to be a max of 2 points now, unless we hit extra turns). My Points(3): Reckoning 0, Setup 3, Leave Your Mark 0 His Points(0): Reckoning 0, Hunting Party 0, Leave Your Mark 0 Turn4 Highlights (Levy initiative):
-I took advantage of going first and got my first necropunk out of Joss' way and got him into the backfield to drop a scheme marker for Leave Your Mark
-Cassandra activates and drops a marker next to Joss via practiced production (I honestly didn't even notice this marker till it scored at the end of the turn), put up Southern Hospitality again, and charged Dust dealing 2 damage
-My 2nd necropunk leaped clear of Joss and moved up the center of the board (hoping to get to backfield next turn, but I probably should've charged his gamin)
-Kaeris ran down the first necropunk killing it and denying Leave Your Mark based on her proximity to it
-My waif moved clear of Joss (this was probably a mistake and I should've used her to deny Joss charging)
-Joss charged the Core and killed it, scoring his first Reckoning point
-Librarian attack gamin and kills it, blasting to Cass who stoned the damage away
-His 2nd gaming charges my 2nd necropunk and deals 2 damage and burn 2
-Dust focused and missed Cass
-Strongarm moved up to Cass
-Levy charges Cass, but failed to hit her (he cheated several high cards to avoid attacks) and then buries/summons a waif. This turn is likely a mistake as I could've killed his gamin instead earlier instead of trying to kills Cass (scoring me Reckoning for the turn).
My opponent started to catch back up this round by scoring the strategy and a scheme, but he was a bit annoyed as he thought the Core was a minion and not an enforcer (and he played according to this logic all game) and lost out on getting Hunting Party this turn as well. In the same vein, I should've killed his gamin (easy kill) instead of trying to kill Cass as this would've scored my Reckoning point. My Points(3): Reckoning 0, Setup 3, Leave Your Mark 0 His Points(2): Reckoning 1, Hunting Party 0, Leave Your Mark 1 Turn5 Highlights (Levy initiative):
-Levy opts to go first before Cass can get southern hospitality up and I charge and kill her dealing 8 damage
-Gamin tries to kill my necropunk, but fails to do so (I burnt my high cards knowing I didn't need them for anything else at this point)
-Necro leaps, walks, and drops a scheme marker
-Kaeris moves and sets Joss on fire (to drop marker for Leave Your Mark)
-At this point I realize that I have stupidly discarded most of my hand and I still needed to kill his fire gamin, who proceeds to dodge several attacks, but due to my own dumb luck I manage to kill it with a fast librarian (discarded oathkeeper) with her last attack hitting double severe on a minus flip to damage.
-Joss moves into backfield and drops a marker (I had no way of denying this as nothing was close to him so I didn't bother trying)
-That was all the important moves that turn and no extra turns were to be had
So I once again maybe used my cards a bit to fast on that round and put myself in a bad position to try and score my reckoning point. I still managed it, but it was only through stupid luck that I actually did it. I maybe should've instead used that first activation to try and kill Cass with something else like my suit or Dust, keeping Levy free to hunt the gamin (nothing else really had range/position to go after it other then librarian with fast). My Points(5): Reckoning 1, Setup 3, Leave Your Mark 1 His Points(3): Reckoning 1, Hunting Party 0, Leave Your Mark 2
Overall, I think we both misplayed quite a bit with our lists (him with Hunting Party primarily and myself with Leave Your Mark/Setup combination). Still the game was a fun match and we both have learned a bit of what note to do in the future.