Averlorn
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Posts posted by Averlorn
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This model is stunning. And I agree with @aquenaton . A hell lot of mean words and curses will leave my mouth :-)
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Thank you Viruk, this will help a lot and end my quest :-D
Never considered using Rakarth flesh, although I have the colour at home.
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Joachim, what colours did you use for the skin?
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On 3/26/2017 at 2:29 PM, Viruk said:
Here are two ideas from me:
http://www.whatthefaux.net/2016/12/an-audience-with-queen-7-titania.html?m=1
Ok, I'm jumping just in ( a little bit late) because I am looking for tutorials on painting Titania's skin for nearly 2 months now.
How did you get that grey/violet effect @Viruk? Would you mind to tell us what colours you used? Because they look great!
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So, I'll take this a little bit further due to an upcoming tournament: Does it also grant immunity to the paralyze of a failed Horror Duel? In my opinion no, because it's a condition you gain from an ennemy ability...Not sure however
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Bishop received from PanzerHarris.
Awesome guy, highly recommend trading with him!
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Hi,
I'm desperately looking for the following miniatures:
Black Friday Bishop
1 Performer (lt edition or normal, nevermind)
Thank you in advance;
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@Frozen Feet It is not a trigger but an inbuilt ability
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For me it would be Sandeep->Damage->Paralyze -> Seamus discards the upgrade and reduces the damage to 0. However, due to the wording on To Behold Another World I think that the other approach is valid too.
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@Shadowdragon, it is not a trigger but only an ability of an action. I'm ok with you if it would be a trigger, but this isn't the case. As soon as Sandeep deals moderate or severe damage, the target becomes paralyzed
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This question recently came up on the FB page and it seems that there are still understandment problems:
Sandeep is the acting model and he deals severe damage to Seamus (and so Seamus becomes paralyzed)
Seamus discards his upgrade to reduce the damage to 0.
Is he now still paralyzed or not? In my opinion yes. Seamus upgrade clearly states AFTER damaging, discard thsi upgrade and reduce the damage to 0. As per timing rules on the p.51 of the brb, given that these actions are done simultaneousely, the acting model (in this case Sandeep), makes his actions and abilities first.
The paralyze, being not a trigger but an ability coming from his To behold another world upgrade.
However, a counterargument is that, as per FAQ, 0 damage counts as no damage done, which seems also to be legit (however, here again the wording on Seamus upgrade states AFTER daamging....)
Could anyone help? :-)
Thank you in advance;
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Wanted to start with Tara, I came along with a similar list. However less beaters. Rogue Necromancy instead of Killjoy, 2 Wretches, 1 Belle, Death Marshall, Anna Lovelace, Karina and of course Tara.
The idea was, depending on the scenario and opponent, rush Tara (rogue was buried by the marshall), and make the rogue necro fast, as well as giving my opponent -2wp, which would be quite handy for terror tests (and eventually resulting attacks) from the RN.
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Reva still for sale?
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Already helped a lot, thank you!
Can't wait to see more from your work btw
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thank you. Stunning what you painted...:-)
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I don't think that you need Toshiro. Chiaki, however, for some condition removal would be nice
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Looking fantastic! May I ask you how you could get that blue effect on the crooligans?
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Awesome crew! Hope to see more from you soon
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Came along this thread while looking for a colour scheme for my Seishin and then I saw yours. Absolutely fantastic. How did you get that effect and what colours did you use if I may ask. I know, you started them 4 years ago but....amazing!
I'm honestly not that fan of the Onryo, maybe because the orange in them. However ,they still look gorgeous :-)
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Thank you for the tutorial on the spiders. I like AP's god liquor :-) Nice work on Perdita too.
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I really like the mechanical rider. May I ask you how you maanged oto get this awesome effect on him (same for the arachnids). Glazes? Especially the darker colour of the metal.
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That's what I thought after all too. SO thank you for the confirmation
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Had a game yesterday and at one moment my Rattler put the Poison +2 condition on his Hanged.
During the upkeep step I told him that the hanged would get 2 dmage (from the poison +2) and then the poison condition would be lowered by one.
He, however, told me that the hanged could only get 1 damage and then the poison condition would be lowered by 1.
We finally played his way (wich also seemed logical to me), but this morning I found an example (p53) stating :
Poison +1: .........this model suffers 1 damage, then lower this models Poison Condition value by 1.
The rule however states (also p53)......any model with the Poison Condition suffers 1 damage....
I looked up at the FAQ/Errata but couldn't find any reference about this.
Which one of the two was correct, and is there anywhere in the book another example/written reference? (I think his interpretation was correct, but not 100% sure)
BTW, lost 3-7, I was too much focused on Killing models and not playing the schemes .Was a fun game however with excellent wine
W: Young Nephilim H: $
in Trading Forum
Posted
Hi,
I'm looking for one single young nephilim (plastic one), preferably still on sprue (or at least unpainted)
Shipping to Continental Europe