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Havoc7926

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About Havoc7926

  • Birthday 08/24/1967

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  1. Again, thanks all for the advice. Seems that you have understood my dilema perfectly. I think I have a few options really: Announce Outcasts and just accept that everyone knows pretty much who I'm going to be selecting. Announce Outcasts but have a second option to Ophelia. It does mean collecting a couple (or more) non related crews and pciking the best one for the job which I suppose is pretty correct for Outcasts as they are the merc and otherwise dissowned faction. Annouce Outcasts and select from all the gremlins. This keeps me 'green' and gives me a bit of choice but with my dislike of Somer am I actually ever going to pick him over Ophelia? (to be clear this dislike is not based on on his model or any play testing I just don't really 'get' the whole Somer thing like I do with Ophelia. Background and picking stuff I like is important to me when deciding what I want to play) Announce Neverborn and include some kin as an option if I pick Zoraida. This is the path I've already got models for and allows me much more choice (as I can go any Neverborn master and like other factions there is more scope for using thier stuff for different masters). Only real down side of this I guess is that it's not a gremlin crew and I'm limited to how many LaCroix Zoraida can take. Just feels wrong to be announcing Neverborn when I want to play Gremlins! Perhaps this is only an imagined problem and as I get more experience with Ophelia I'll be more confident of completing the different strategies with her and not worry that my opponent knows that he will be facing small, green, slightly inaccurate, cowboy impersonators.
  2. Thanks for the quick replies. @Swift. I've got the slop haulers and young LaCroix and will probably be getting some normal bayou gremlins just so that I don't always have to take the whole LaCroix family every time. I feel the same about Somer myself to be honest. For some reason jsut doesn't really appeal to me. @Magicpockets. That's good to know that I can at least run them with another master if I feel like it.
  3. Fellow Outcast players I'm after a bit of advice. I'm reasonably new to the game and I was lured into it by Ophelia and the gremlins. Now I'm having a blast playing them but after 9 games I'm starting to notice a slight issue. I'm just getting used to the way you select your actual crew after strategies and I've noticed how other faction players have the luxury of picking the right tools for the job in hand. I'm pretty much stuck with my crew of gremlins who have to adapt to whatever gets thrown thier way. I've now got both Zoraida and Pandora (I like the whole neverborn concept of being the true inhabitants of Malifaux better than the fluff behind the other factions) and whilst they may or may not be great I'm struggling to include my gremlins with them. The reason for Zoraida was that she can hire low WP models however that might not be a good idea. In the rules forum there is a debate over the legality of hiring gremlins and then summoning dolls and there is no definitive answer yet. I think the dolls probably help Zoraida more than the gremlins so if it turns out to be either/or then she can't really use them. So, I'm after any advice on how to expand my gremlins past all the LaCroix and slop haulers that I have. Perhaps it's just not possible to integrate them well with other masters or factions or perhaps I'm missing the options that Sommer would bring if I got him. What have you experienced players done? Are gremlins as 'stand alone' as they appear to be? All/Any opinions welcomed. don't get me wrong I still love the gremlins and if it turns out that they don't mix well then that's ok. I'll just keep using them on thier own. Thanks Havoc
  4. From memory these are either single casts or if not the assembly is very minimal. Perhaps one thing to stick on. (Rami's gun if I remember correctly)
  5. Havoc7926

    Duellist

    Thanks I think the important bit I was missing was this... Which then makes everything else logical from that point onwards. Havoc
  6. Havoc7926

    Duellist

    Wanted to ask a further Duelist related question and as I was playing Ferb at the time I'm using his thread! At what point in the sequence of flipping/cheating do you use this ability? Lets say I'm allowed to use duelist and on a striaght flip I turn over a 7. Can I wait for my opponent to flip his/her response before using duelist to re-flip my 7 (allowing me to wait and see if my opponent is beating me) or do I have to decide first (without the knowledge of what they flip)? Following on from that example suppose they flip a 2 and cheat it up to a 10. Can I duelist before cheating or have I missed my chance and can only cheat? Thanks Havoc
  7. I was trying to explain Malifaux to a friend and gave up and just pointed them to the web page. With all that info and background on there the one line they picked up on and commented on first was 'Bad, things, Happen'. I think that phrase really sets you up to get into the background stuff so I'd use that. It means very little on it's own but does make you interested enough to find out more. That phrase and some box art or even the wallpapers from the download area printed should do the trick.
  8. Just adding my thanks to Ratty for the crew creator. Helped me out no end and made getting into the game easier. Thanks.
  9. OK, new kid on the block (Hi everone!) but if you are only using the doppleganger for an extra obey have you thought about using a sorrow instead? 5SS saving maybe. Cheers Havoc
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