Just had my first game and a few questions have arisen that i'm hoping you folks can help with. Was playing with another first time player.
Played Ortegas Vs Showgirls. I lost cause i was in the typical wargamer mentality of kill everything, which i did except for a wounded Collette but lost because of strategies and Schemes. Oh well, love the system. Great change of flavor from eleven years of warhammer/40K/BFG
Anyway, questions (and if possible page refs)
1) With lucius' reinforcement power (the other crew i have but havent used yet), do those models need to be bought from my soul stone pool or are they free and just brought on the board?
2) Walk and striking, are these actions i can do multiple times a turn or just once?
3) Got my Perdidta killed first turn by Collette and a mech dove casting a spell that targets a soul stone user and does some stuff as well as damage. How was i supposed to avoid that?
4) when a red joker comes up for a flip, what exactly happens next?
5) With companion(Family) it seems like i am able to activate the entire Ortega crew at once, is that correct? and how exactly does it happen. I.E. If Fransisco is 6 inches from Papa and papa is 6 inches from Santiago can all three activate (picture a straight line of figures) or must they all be within 6 inches of each other (Picture a cluster)?
6) When a soul stone is used the card values are added to the duel, with a cheat its replaced with a card? Is that correct? and when looking to activate triggers after a cheat are you using the suit of any cards played during the duel or just the current card. (Prior to the damage flips of course)
7) when choosing crews what exactly am i limited to? For instance, with Ortegas, can i take anything from the Guild? What specifically costs +1SS and what can i not choose? With Lucius, what can I not choose? Could i take a peace keeper for example? Can i take ressurectionist characters or arcanists in a crew with Perdita as the master?
8) So, by week's end i'll have the following stuff in addition to what i already have: Perdita box, Lucius Box, +2 Guild Guards, Austringer, Abrulita Ortega, Drill Sergent. What am i missing to make two great crews? Thought about the governor's proxy for theme's sake but he seems like he could be a lot better? Thoughts on that specific one too?
Thanks for any insight.
__________________