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mattraptor

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Everything posted by mattraptor

  1. http://www.facebook.com/pages/A-Shade-Different/125803237455577
  2. Its actually right down White Lane also. I forgot to post the demo on October 15th at Paladin's. If you are interested in a demo or a game I am thinking about making a trip in November to both stores. Hopefully we can meet up then. Ryan M.
  3. http://www.ottosvideogamesandmore.com Saturday October 1st 2011 12pm-6pm Phone: 661-381-7686 7701 White Lane A-1 Bakersfield, CA 93309 "Henchman" Mattraptor Ryan Matthews
  4. Malifaux/Puppet Wars Demo 9-1-11 6pm-9pm The Crazy Squirrel Game Store 464 E Bullard, Suite 105, Fresno, CA 93710 (559) 431-0188
  5. Sorry I only got Clips in or I would check it myself. try and consolidate the walls separating the ramp from the piece next to it. In essence there should only be one wall that supports the ramp along the whole length of that connection (how long that wall is up to you but given that it is hidden I would use as little as possible). Wow! this really makes me want my sets in right away.
  6. I would suggest using a triangle for the wall on the right and use "T" Clip to the ramp.
  7. 25ss w/10ss side board Sat. Sept. 17th The Crazy Squirrel Game Store 464 E Bullard, Suite 105, Fresno, CA 93710 559-431-0188 Check in 5pm $5 registration
  8. I was #9052 08-04-2011 11:44am Pacific Standard ups flat rate So when should I expect my order?
  9. Malifaux Demos' The Crazy Squirrel Game Store 464 E Bullard, Suite 105, Fresno, CA 93710 (559) 431-0188 Please contact me for appointments @ mattraptor@gmail.com walk-ins are always welcome contact the store for hours that I'm available. Thank you, Mattraptor
  10. Malifaux Demo 12pm-7pm The Crazy Squirrel Game Store 464 E Bullard, Suite 105, Fresno, CA 93710 (559) 431-0188
  11. Hello, I've read a post about tournament software. Would you be willing to sell me a copy?

  12. Yeah you have a good point. I think that there has to be some kind of Separation in Characters that can or could be random. Like possibly flipping fate cards for certain abilities and twisting fate to get a more desirable outcome...
  13. I wouldn't doubt that Wyrd hasn't already looked at that possibility. Since there is no current version my group and I have decided to develop one.
  14. OK, after running and playing with my group I found that it was a little more like a campaign then an RPG. So... Character design? I'm thinking that a general design mechanic can be used for basic Character creation but spells can be learned by practice and some kind of level achievement ability...
  15. Malifaux Demo Monday July11th 11:30am-8pm The Crazy Squirrel Game Store 464 E Bullard, Suite 105, Fresno, CA 93710 431-0188 Mattraptor
  16. Why can't Malifaux be Categorized as a board game? I say why not? others just simply say no.
  17. RPG. Well I might just start off with 15ss crews and every session a player will earn SS which in turn he can hire new minions or Henchman that he/she will need to hire according to regular rules. I could restrict sessions on SS and only allow the models that they have hired. The way I see it is that models have most of the needed stats that most RPG characters need like speed, HT, abilities..etc. and the card mechanic will work just the same and can even apply %s' using 1-5,6-10 and 11+. So I think it really comes down to how well I can GM a game. I will start off with a simple idea for the first couple sessions like maybe hide a bag of soulstones somewhere and let the players navigate through Malifaux interviewing pedestrians or by more forcefull means (high willpower). I could also plant clues in the terrain itself asking players to (1) interact and possibly asking for a flip to determin % of success. just general thoughts for right now. I have a handfull of people interested and we are still working out a time and place for this to happen. Did I answer your question? I'm not much of an RPG guy but I did get to play some Dark Heresy a couple times.
  18. Yeah this could work but I'm thinking more along the lines of giving clues and then letting them search Malifaux for answers. I was thinking that I will play the Guild or at least the Governor and those who bring Guild crews would assist in keeping the peace within Malifaux. Every session the players would earn SS as XP and could buy more minions for their crew but models that are removed from play cannot return so it would force players to conserve their resources.
  19. I'm going to run a Malifaux RPG with my gaming group. 25ss crews. 4 players 1 GM. any thoughts?
  20. Malifaux League May 23 to June 22nd The Crazy Squirrel Game Store 464 E Bullard Suite 105 Fresno, CA 93710 (559)431-0188
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