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Shadowopal

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Posts posted by Shadowopal

  1. of the following, these are quite easy and straight forward to accomplish:

    The others will require some scratchbuilds.

    Once I get my moulds made, Im happy to churn a few out for anyone local, or at cost of materials and postage for those overseas.

    I'd like a set. Let me know the shipping to chicago, Illinois 60618 USA Thaks for the offer!

  2. He is definately killable. I have played on both sides which gives me a bit of an advantage. People who are griping about him just haven't played enough games. All I can say is Daydreams are almost vital to his survival. Is he tough to take down? Not in LCB form. in dreamer form...yes. He's tough if he's got nightmares anywhere near him. As they have to take them out first. But, I would go to Karn's thread and request his doc. It's very good.

  3. You forgot Stitched Togethers. They are gold in a nightmare crew. I field 25 ss:

    -Dream/LCB

    -Coppelius

    -2 stitched

    -Insideous madness

    All start buried.

    1)I get Dreamer into a good position with I CAN FLY, summon a daydream and charge LCB in combat if possible. And then try to summon all my lovelies at once.

    2) Coppelius comes out and tries takes a few eyeballs on turn one. Summons an alp if possible.

    3) If not, daydream burries him or reverts LCB to the dreamer if neccessary and cast a few spells at anything in reach.

    4) Stitched do their fog thing and hit what they can and play bodyguard for The dreamer.

    5) Alps (summoned in throughout do their slow/dogpile/hurt slow things thing

    6) Insidious Madness chases things off the table that are panicing from Coppellius.

    Obviously Teddies are fantastic at larger points. I like this setup for generating Sousltones at the beginning. 2 stitched for one teddy. Lelu and lelita is something I've not tried yet. So, can't really comment on them yet. Maybe next game.

  4. Have you guys considered the models from Wyrd's Twisted range yet?

    I plan on using these:

    http://wyrd-games.net/shop/product.php?productid=16159&cat=264&page=1

    Your daydreams sorta look like these:

    http://wyrd-games.net/shop/product.php?productid=16158&cat=264&page=1

    and these for basing additions for my "Tim Burton's Alice in Wonderland" Pandy crew:

    http://wyrd-games.net/shop/product.php?productid=16176&cat=264&page=1

    What are you using the aparitions for?

  5. Another option would be to make a second floor section and just place them side by side. The second floor could be the areas around the main theater and a balcony section that would overhang the theater area. I also agree that doors for the most part should be small with the exception to the entries into the theater area and the building itself.

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