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Hatchethead

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Everything posted by Hatchethead

  1. My thought exactly. Combine the Mortimer change with a pack of Nurse-assisted Canine alpha missiles for potential corpse counters ... the thought of all that raising makes me smile.
  2. The McM box is a tad gimp. Two Nurses. No Canine Remains. No Belles for Lure. Only one Construct (which you'll summon and otherwise shouldn't pay Soulstones for, in the first place). Putting it up against the Lady J box in a 25ss-ish Scrap, the 0-3 result is almost a foregone conclusion. I hope your wife isn't too discouraged by the losing streak. I'm waiting on my Crooked Men and a blister of Necropunks, after which I've have the entire Resurrectionist line as well. Concocting a go-to Lady Killer list is my first priority.
  3. I can actually see taking Mort w/ McMourning as well, now. Having those additional corpse counters to break down into body parts. Flesh Constructs, ahoy! Fast McM, avast!
  4. You're right. It does seem odd, now that you mention it.
  5. :bandit: heh I've had those puppies earmarked for Guild use since I first laid eyes on 'em some time ago. They're perfect! I might even base my Ronin and maybe the Convict Gunslinger, they're just too boss.
  6. Hmm. Prior to my first game, I had a few questions regarding LoS. I ended up PM'ing Sketch and this was part of his reply: Funny. That's the second time today I've quoted a PM from Weird Sketch.
  7. Yay! Mortimer will be useful again! That's awesome news, thanks Sketch. I honestly thought you guys would alter the flip conditions, something akin to, "if the card is a 10, 11, 12, 13 or Joker" ... but I like this even better. I'll def be running Nico a lot more, now.
  8. Thanks for that. While Canine Remains are often the better choice point for point, Necropunks do seem to be the ideal Killjoy delivery system ... any excuse to get them on the table. I really like the models. Wracked with Pain has so many uses. I only wish it were a Df resist instead of Wp. Immune to Influence is a buzz kill. Good idea, using models to disrupt LoS. Isn't the Flesh Construct Ht 2? That means he'll only block LoS to Ht 1, I think. Killjoy is Ht 3 though, a damn fine meat wall.
  9. Even the run through itself would cause the treasure to drop, as that qualifies as a change of position using something other than a walk action.
  10. That was my first instinct, as well. I'm bloody tempted to unchange my mind, if only to use the bitchin' broken tile bases for McMourning, Sebastian and his Nurses. I'd be back to basing the Masters, their "henchmen", totem, and any Master-specific minions in a cohesive fashion (Nico, his vultures, Mortimer and the mindless zombies on graveyard bases, for instance), while the rest of the non-crew-specific models would be on something that fits the faction as a whole, likely the Fenris Games flagstone in the case of my Rezzers. The Outcasts? Too true. I've decided that my Outcasts will be based taking into account the mini's overall appearance, theme and fluff, including any relationship they may have to other models within their faction. Leveticus and Alyce would be based in a similar fashion, along with the Waifs. The Gremlins of course. Standalone models like the Convict Gunslinger, Hamelin and Killjoy will be based purely on what looks right for that specific mini. Decisions, decisions. :hmmmm:
  11. It's bananas. My buddy plays Ortegas and uses his simultaneous activation to great effect. The one thing you want to keep in mind is, it's not always ideal to activate the entire Family. If you want to combo attacks or otherwise have a specific plan that requires simultaneous action, the option is there. Beyond that, activating your entire crew at the same time allows your opponent to react at his leisure, knowing your only response until closing phase is likely to be a quick draw. It's also nice that the Ortegas must remain within 6" of each other to take advantage, it restricts their movement options somewhat ... or at least keeps Perdita on a chain.
  12. Good point. The Neverborn are really hard to pin down, but I suppose the same could be said of all the factions. It's the exact issue I had with my Rez collection. I saw Nicodem in the graveyard, Seamus on cobblestone and McMourning in the sewer. With Arcanist crews, Marcus begs for outdoor/forest bases, Ramos on industrial, Tina of course requires snow. The Guild isn't too bad. For the most part, I can see the majority on dirt/wood plank bases. DAMMIT now you've got me waffling again. With the exception of the Guild, it's difficult to argue for unified basing throughout an entire faction. I can come to terms with it for the Rez, but Neverborn and especially Arcanist are near impossible to justify. Putting Ramos in the snow or Rasputina on steampunk/factory bases ...? :club: Awesome idea for Teddy, btw. That will look amazing.
  13. Well, at this point I'm the only player with multiple crews to my name. Everyone in my group is running a single Master, if I come up against this particular player Lady J is a guarantee. Granted, that won't always be the case, but at the moment I'm a dedicated Rez player. I might dabble with Leveticus at some point and definitely the new Book 2 Rez Master, either way my bringing undead to the table is a safe bet. Even if he does expand his collection to include other Masters, I'd likely err on the side of caution and assume Lady J more often than not. She's the natural born counter to my entire collection, after all. Thanks for the tips and suggestions! McMourning it is. My Hanged will definitely be making an appearance, I'll also toy with Bete and Sybelle. Convict Gunslinger seems like a no-brainer. I wonder how Killjoy would fair? Far too expensive in a Scrap list alongside Bete, but another interesting possibility.
  14. Man I love those Dragon Forge trench bases. I actually have them earmarked for Guild should I ever make a foray into that particular faction. They are far and away the best "wood plank" bases, in my opinion. Found some really nice industrial stuff should I ever dabble in Arcanist. Neverborn, with them being the natural predators of Malifaux I tend to see them on outdoor bases. There's an excellent "forest trail" set of resin bases I'd be inclined to purchase (can't recall which company produces them), very similar to the Wyrd Bayou stuff but less swampy. My Outcasts will be a total mixed bag. I've settled on consistent basing within each faction (Outcasts are the exception). I enjoy the idea of basing individual crews separately, but I'm far more comfortable with a faction-wide theme.
  15. I launched a sub forum specific search on this topic and found a few threads, but all were circa 2009. For the most part, the advice was "play defensively", "use whatever ranged attacks you can" and "don't go toe to toe" ... has this advice changed? Has the errata introduced anything new? Our group is small but we already have one Lady J player. I'm the only Rezer at the moment, Lady J and her anti-Rez crew scare the poops out of me. I haven't had a chance to play against her yet but the clash is unavoidable. I'd appreciate advice! I'll be bringing either McMourning or Nicodem. Is one vastly superior to the other, versus Lady J?
  16. I wanted to try this last game, 'til my opponent decided to send Perdita in to grab my treasure marker. Fast. 6" walk. Immune to Influence. Boo.
  17. :suspiciou Amendment: "... where almost every other woman looks like a Playboy centerfold."
  18. She's a brick ... HOUSE. I love that rotund mama. In a game where every other woman looks like a Playboy centerfold, a real looker is a nice change of pace. Buns so nice I'd paint 'em twice! :tongue-ti
  19. Man I love Necropunks. If only their stat cards were easier to brag about. Great work!
  20. Dooooo iiiiiiit! But seriously, amazing work.
  21. I guess I'm pretty lucky. Our large LGS (massive store, elite GW retailer etc.) has zero Malifaux in stock. The employees wouldn't know a Rotten Belle if it stabbed them in the mouth. If it's not Privateer Press or Games Workshop it's not on their radar. Thankfully, our FLGS (note the "F") is all about the Malifaux. The owner has at least two distributors who ship Wyrd stuff on a weekly basis. He has an entire wall section devoted to Malifaux and runs regular demos. So good. He's been moving Malifaux like crazy, and I've stopped asking about it at the big store.
  22. Thanks, good to know. I've actually changed my tune, somewhat. I've flip flopped and now plan to base all of my Rezers on the flagstone, regardless of crew. In my mind each proper faction needs their own basing style (with one notable exception, see below) ... I thought I could ignore my sensibilities, but apparently not. So I now have 15 30mm Wyrd bases and a couple 40mm inserts of varying styles en route, somewhere over the Atlantic. What to do? I think I'll use them for my Outcasts. The very nature of the faction suggests rag tag, and having all of my potential Outcasts on a wide variety of bases sits just fine with me. It's nice, actually. It'll differentiate the mercenaries from the main crew and give me a chance to paint something other than flagstone. I don't have 17 Outcasts to base, nor will I any time soon ... but that's fine. I'm happy to support Wyrd, and the bases will be here if and when I need them.
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