-
Posts
1,730 -
Joined
-
Last visited
-
Days Won
2
Content Type
Articles
Profiles
Forums
Gallery
Events
Downloads
Posts posted by katadder
-
-
fair enough so was wrong then.
but his says when he dies, the acolyte says after damaging so depends when you work out if hes dead, after damaging etc
-
just wanting to check we did things in the right order after a game.
It was a december acolyte vs a witchling stalker
december acolyte hit in melee, so witchling stalker failed a duel allowing it to close
acolyte did damage killing the stalker and triggered into the shadow which says after damaging he gets to push 4"
we assumed that after damaging and therefore the triggered push happened before the death of the stalker therefore saving the acolyte from damage, is that correct?
-
The final verdict is: It's fishy and needs an official ruling. I'm on the "Doesn't work" side, but at the moment my advice would be to make your opponent aware of the problem and roll a die.
By the way, how do you enhance Raspy's cast?
3 player game, stop the ritual and be within 2" of the centre ritual marker.
anyone there gets +2 CA
-
so whats the final verdict on this as trawling through linked posts etc then it seems that there are arguments in favour of both.
mainly want to know as we were doing 3 player stop the ritual last night and my wendigo wanted to use rasputinas enhanced cast
-
have only used her once but she seems better at crowd control than some of our others. threw her into the middle of a fight setting fire to everything including my own which obviously did lots of burning damage and opened up the positives for her supporting gunsmiths after she pushes everything away
-
one thing to note coming from the systems you mentioned, malifaux isnt about the killing, you can actually still win having lost all models (saw this myself last night in a game I was watching) so its alot about building your list for the schemes and strats than traditional list building.
that being said I do have 2 generic arcanist lists I have been using to great effect in tourneys no matter the schemes or strats
- 2
-
not as cold as sanctuary but it is a good place, looking forward to going again
-
would recommend sanctuary as well, lots of tables, good crowd
- 4
-
started off with katana, then in a battletech online league was playing for clan star adder which meant I was katana adder, then just got shortened to katadder which is never a nickname I find taken on any forum
- 1
-
think i will be able to make this one
-
i should be up for this one too,
Steve Wilson
Faction - Arcanists
-
well photcopies at 75% seem to be about right anyway until a generic upgrades box comes out (maybe with avatars as well - something for book 3?)
-
probably easier for them than putting them in the shoulder
-
as the masters never seem to come with general upgrades its unlikely to expand into them. yes there are plenty of masters i want, but then they come with all their cards so dont need the arsenal boxes. its literally for 3 cards from wave 2 but needing 2 boxes.
could do with an arsenal box that is general upgrades for all factions
-
Short of buying a full arsenal deck is there any way to get the general upgrades? I only want 2 wave 2 arcanist cards and 1 TT and really dont want to have to spend so much just for 3 cards (feels a bit like MtG if doing that)
-
money sent, looking forward to 1st tourney at sanctuary
- 1
-
steve wilson
arcanists
-
Taelor doesnt only counter summoning though, shes a hard hitting model as well so even if not countering summoning she can be laying down the pain
- 2
-
well i usually take it on myranda as you will sacrifice her at some point so get the 4 cards.
-
have faced summoners myself and pulled out a draw but it was an uphill battle, saw 3 summoned hanged, 3 punk zombies and endless hordes of mindless zombies and all coming in without slow due to nico and his totem.
the hanged as a summon is quite horrible though due to suddenly appearing somewhere nasty to use his half wounds no healing ability, but the rest isnt too bad really.
-
pretty much the answer for most 2e crews. want kaeris as priority, but also colette and shen
-
whats their new upgrade?
-
though was only one hunter in the box, so if 2 then great
-
why have possibly the best looking models with lure got the worst lure? everyone else has built in suits so even the dead belles are better at luring than our ninja geishas, is it a mistake they dont have the built in suits to cast this easier?
Scouting Opponent Crews
in Malifaux Discussion
Posted
hmm, well I have been using the same raspy crew for 4 of my first 6 tourney games and the other 2 used the same marcus crew so people could deduce what I am going to use (especially as marcus is my favourite but doesnt always fit the schemes).
however if you look in my bag you will also find kaeris and a crapton of mercs as I run outcasts including misaki as outcast so that wont help you at all.
as I usually finish quite quickly i also get to wander around watching other games, should this be banned as I am getting insight into some opponents crews in theory? although for me so far I usually decide a crew depending on schemes then only change it depending on enemy faction (neverborn declaration for example)