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Gargathor

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  • Birthday 03/16/1961

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  1. Malifaux seems to me tailor-made for an ongoing narrative campaign. Several of our local players agree. I wrote this stuff to help us. Enjoy. Props to keiichiro for getting our local ball rolling. Universal After-Battle Actions Follow all these steps after each battle and report them to the person organizing the campaign. 1.) “Walking Wounded” Did any of your minions with a SS cost greater than 4 (hereafter “4+SS”) end the battle with fewer than half their wounds? If so, flip a card. If it matches your faction’s chosen symbol (Guild = Ram, Arcanists = Book, Neverborn = Mask, Res = Crossed Crow Feathers), the model starts your next game with ONE fewer wounds than normal. If the card does NOT match, it starts with TWO fewer wounds. If you draw the Black Joker (Remember to use a full deck when flipping), that character automatically misses your next encounter. Note, if you do not like the idea of fielding a wounded minion, you do not have to. Just don’t use the wounded minion in your next battle. With the third book coming out in a week, and plenty of Mercs for hire, you’ll never lack for minions. I had thought this rule a bit rough until I remembered that you have the option to not use the model in question. If you do “sit” the wounded model for one encounter, it returns for the next encounter fully healed. 2.) “I like the cut of your jib!” Success breeds success. When you defeat your enemies you demonstrate your faction’s superiority, and show your superiors you can be trusted with greater resources. When you win an encounter, add 1 Soul Stone to your “Campaign Pool”. In any future encounter you may use these SS just as you normally would. For example, if you have 1 SS in your pool, and your next encounter is 25SS, your opponent would get 25SS while you would get 26SS. You may refrain from using you campaign pool as long as you like (SS in the pool do not “expire”), but in order to prevent abuse, you may NEVER have more than 2SS in the pool. Example: Nate has 2SS in his pool. He decides to play an encounter with Jason, but foolishly neglects to use any SS from his Campaign Pool. He wins the encounter, but since awarding him a SS would put him over the 2 SS limit, he forfeits the SS. Poor Nate! 3.) “Killer Instinct” Did any member of your crew deliver the blow that took a 4+SS opposing crew member to Zero Wounds? If so, the killer gets a single-use one-point “bump” when using that weapon on an initial flip. Example: Seamus uses his Bag ‘o Tools to kill Nate’s Librarian. During Seamus’s next encounter, he’s duelling Ramos with his Bag. On his initial flip, he gets an 8. Seamus may bump the 8 to a 9. The suit remains the same. The bump MUST be used in the player’s next encounter, or it is lost. No extra card is drawn; just picture an 8 instead of a 7. Use your imagination! Increase the bump to two points if the model killed was a Master. This does NOT stack with “Takedown” (see below). Choose one or the other, prior to your next encounter. 4.) “It’s in the hole!” Did anyone in your crew take an opposing 4+SS model from full health to zero wounds with one attack? If so, the killer gets a single-use reflip when using that weapon on an initial flip. This benefit MUST be used in the player’s next encounter, or it is lost. 5.) “You KEEP - MISSING - the - TARGET!” Did your 4+SS model end the game without taking a single wound? IF they were involved in at least FOUR duels that had the potential to do Damage, they get a one-point bump to their DF during their next game. The bump lasts for ONE TURN. This does NOT take effect if you were wounded but then healed back to full wounds. This benefit MUST be used in the player’s next encounter, or it is lost.
  2. Just signed up for 40 SS tourney on Saturday. See you there.
  3. Hah! Typical Kevin, trying to snag an extra hour of shut-eye, while passing it off as altruism:tongue2: In all seriousness, I do prefer an earlier start. the earlier the start, the earlier the finish, and the earlier I can begin the drive back home. So although I prolly won't be able to make the October tourny, I will make December, and would prefer an 11AM start.
  4. Thank you pigi314159 and Wodschow for your replies! They both contributed to my understanding of the game and the specific models in question. Cheers!
  5. On page 42 of Rising Powers, readers are directed to: www.wyrd-games.net/storyencounters Following that link leads to a page with a picture, and some words, but no clickable links. Am I missing something? Thanks for your help.
  6. I have two questions: Kirai's 'In the Spirit World' does not note and end time (such as "until end of Encounter' or 'until end closing phase'). When does the "This model gains Spirit.' clause end? Why doesn't the spell mention the end time? Second, can a fellow Warmachine player confirm or deny my suspicions about models that are 'sacrificed'? I read it on my own, and all I got out of the explanation on p.25 of the rule book was that sac'ed modes don't leave tokens. But a description of Seishin earlier in this thread leads me to believe that sac'ed models are a bit like 'removed from play' in Warmachine (i.e., a sac'ed model cannot return to play). Normally a Seishin is sac'ed due to its 'Fragile Connection', but Kirai's 'Seishin Beacon' overrides this, thereby allowing an otherwise 'removed from play' model to remain in play. Correct? Thanks for your help.
  7. Thanks to Nilus, Adam and Kevin for the vigorous ass-kickings they administered to my hapless Ramos crew, thanks to fool for running it, and congratz to DarkLegacy for taking tops. See ya'all at GenCon, if not sooner.
  8. Do it! Do it! I'm looking forward to this. Might give Perdita a rest and bring spiders...
  9. I went to Adeptocon for the first time this year, and I WILL be making it an annual pilgrimage. If there's a Malifaux tournament, I'm playin' in it.
  10. Gargathor! I'm thinkin' about coming up for the 5/1 tourney. I look forward to seeing you.

  11. Holy Balls! How you doin' man?

  12. This is my first time at Adepticon. I'm coming with Warmachine and Malifaux. I'm especially looking forward to the latter. I get my Cryx fix every Wednesday, but Malifaux in Madison has fizzled a bit with the advent of Mk II Warmachine.
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