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rondel

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  • Birthday 12/27/1986

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  1. rondel

    Of Guild Crews

    Yeah, overspecialization is what I'm afraid of. If you take Lady Justice you have 25% chance of fighting against Resurrectionists, but that leaves you with 75% against other teams (leaving Guild-Guild clashes out of it). How does Guild cope in competetive play when matched not with their favourite pray? I know it all depends on the player, but let's imagine a situation with two players of ideally equal skill.
  2. Can somebody give some sneak preview on how the different crews play? Are they really rule-focused on their destinated type of foe, or is this only an add-on? How is their playstyle different when compared to other factions? Do they rely on tricks, shooting, close combat, a healthy mix of the above?
  3. Hello rondel, Welcome to Wyrd Miniatures! :D Please read the rules and enjoy your stay!

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