Okay.. This thread might be long dead and all, but as it should be an ever evolving Tactica I'll revive it anyway..
I'm a new player and just got the rulebook and a few of the starter sets (unfortunately the Viktorias were sold out at the time so got some random sets without knowing the rules thinking that I'd probably end up with most of them eventually anyway).
I've now read most of the book and have a few questions to various of the models and as they mostly refer to the usage of the models, rather than the actual rules I thought it fitting to post here.
Okay! The real post starts here:
Viktorias:
It's stated in the first post that Student of Conflict giving one fast affects the other.. I don't see why this would happen as 'Assist' isn't a spell, but rather an action..
The 'Sisters in Battle' seems great, but I can only ever imagine using the 'Fury', what makes the other two options for it worth using at all?
'Unerring Accuracy' says it's only applied after you actually hit (so it'll -never- be better than 'Unfailing').
'Unfailing' would under rare circumstances improve damage by 3, mostly though it would increase it by less than 2 making it clearly inferior to 'Fury'.
Leveticus:
He seems too complex for me to mess around with any time soon, but.. If you actively try to kill him yourself, how do you prevent the enemy from just blasting the Hollow Waif once you succeed? They seem terribly fragile at best, and if they're continuously summoned to the front of the battle (where I assume Leveticus would be) it's not like you can easily hide them, is it?
Rusty Alice:
Now I'm a bit confused about the wording on 'Something to Live For', if played with Leve, when do you get to draw extra cards? It doesn't directly affect the maximum handsize like 'Arcane Reservoir' or 'Ill-Fated' does.
Striclty from the rules it would only ever work on the very first turn, what am I missing (as I'm sure I must be wrong)?
Lady Hammerstrike:
Has anyone ever found a use for 'Menace'? At first it seemed great, locking the enemy in place while staying outside their reach still able to swing your hammer at them up to 3" away, then I read the FAQ that people can resist with Wp it now seems utterly useless to me as I think even the lowest Wp in the game is still considerable higher than Taelor's Ca.
Finally I hope I'm not sounding too negative (I really don't intend to), but I find this to be a great overview, but a rather poor tactica as there isn't really any tactics to be found (except a few gems here and there throughout the entire thread..). I think maybe a different section for each of the masters as on the other boards had worked better?
Cheers and thanks~!