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sssk

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About sssk

  • Birthday 09/03/1987

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  1. While I'm not a beginner per se (insert hilarious joke about me still being awful at Malifaux after 4-5 years playing) I'm in mainland Sheffield and on the hunt for some games to get back into it after a long time away, so I may pop over sometime in the not too distant future.
  2. wow, it's moved on since my day. We were still using D2s back then...
  3. I'm all paid (Dave Chandler). Just need to re-learn how to play this "Malifaux" thing. It uses dice right?....
  4. Would flying back from Australia for a single weekend be overkill?...
  5. What's that? A vague mention of Marcus? Well maybe you'd like to read some http://playitlikebeatdown.wordpress.com/ There's a bunch of posts on there about various Marcussy type things. Enjoy Dave/sssk
  6. If memory serves, Marcus designed molemen for Ramos (I know the moleman fluff changed from M1E to M2E, but I think now molemen are a mix of miners and animal). Again, if memory serves, Marcus is currently trying to figure out what makes the jackalope immortal so that he can make himself and Myranda immortal. So as a few others have commented, Marcus is an Arcanist more because the guild said he was, than because he said he was. The other arcanists are just convenient allies.
  7. I've only played a few games with Myranda leading the crew, but she seems extremely strong for it (as you effectively get a free Cerberus, which is a big swing at low as games). Personally I haven't used non-arcanist beasts for ages. My impulse would be a list of Cerberus, 2 Razorspines, 2 molemen, and something else to fill in points. That gives plenty of survivability (for turf war), plenty of speed (for stake a claim), and plenty of Cerberuses (for "because I can"). From wave 2 you might want to consider a blessed of December, or maybe the big bear for stake a claim. Perhaps consider Cojo. Just remember that Myranda will turn into whatever you're missing. Good luck and enjoy
  8. Hmmm, a 7ss model which is simple, statistics rich, and just walks up. I know everyone has the Razorspine at the top of their lists really. It's just so obvious none of you are bothering to include it.... right?..... guys??? true, but a cerberus gets that for "free" with leap (indeed it's actually significantly better than walk 5), and then hits a lot harder. Just my humble opinion though. I somewhat agree with the acolyte points. It's an extremely good model, but that just means it gets vendetta'd every game when it can, or else it just gets killed very quickly. I find it to be a 7ss distraction most of the time (which can be a game winning distraction... but equally it can be a "swat a fly" type distraction).
  9. In the interest of playing devil's advocate... It's interesting that Joss crops up in virtually all the lists. Admittedly I'd be tempted to put him in my list, but I'm increasingly finding he's a bit mediocre. Sure he can tank damage, but he's not awfully fast, and not massively killy. Also stuff which ignores armour just annihilates him (and/or your soulstone pile). His ignoring armour, all the "hard"s, and defensive triggers is nice... if he can catch up with stuff which has them. His ML isn't blinding, and with no in built positive flips etc, I find I either need to use a lot of cards to get him killing stuff, or he needs to be going against stuff with awful defence in order to hurt anything. His damage also isn't ground breaking for a "beatstick". Personally I'm finding I'm much more drawn to switch him out for a cerberus in many/most situations. Might just be personal experience though (and possibly the proliferation of Viks around me)
  10. sssk

    M2E Marcus

    Hi folks, There's a shiny new post up at http://playitlikebeatdown.wordpress.com all about Jimmyfaux X (Totem annihilation), a tournament I was at last weekend. Enjoy Dave/sssk
  11. An extremely fun tournament and 3 fantastic opponents. I was extremely pleased with best sportsmanship so thanks to my opponents there. Another very well organised tournament, and a jolly nice bunch of people Hopefully I'll make it to the next #Jimmyfaux where I may or may not be trying to get my shiny new dawn serpent to work.
  12. sssk

    M2E Marcus

    Hey hey team Marcus. I played in a tournament today and did fairly well (blog post coming soon...ish), and won best sports, for which I was over the moon. Best sports came with a small monetary prize which resulted in the impulse purchase of a dawn serpent. Now I'm wondering about the wonders of the wonderful dawn serpent. My initial thought (as with most things) is that it's an obvious alpha target (avoid the problem of no extra AP, and make the most of healing twice per turn) and general close support/jack of all trades model. However I've not actually used one since the beta days. I keep hearing that they're a bit "meh", but I'm not sure if that's just 10t players who can't alpha it. Interested to hear your thoughts on the beasty. Dave/sssk
  13. I've going to ruin everything later today by making it odd. On the plus side, with very few "proper" games since March, I run a pretty good chance of getting me a spoon
  14. Well there's one obvious beast missing... In terms of the second beast, I'll assume I'm allowed to use "beast" as an adjective, and I'd say a December acolyte adds a lot of board/tempo control, and fills in a lot of Marcus' issues (for instance against armour).
  15. Finally, someone mentioning a RSR. I really like them (should I stop the sentence there?)... for squatter's rights because it's so easy to slither around to block off whichever markers need blocking, and once they're there, they aren't easy to shift. They also aren't awful at distract (as their attack is a bit mediocre). That being said, my approach to squatter's rights is much like my approach to all strategies, so an Acolyte + feral + Alpha + Darzhee's chaunt tends to be involved to get a numerical advantage and shift cards out of the opponent's hand. That being said, it's been a while since I played a "serious" game of Malifaux, and I suspect the meta has become more efficient since then
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