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Turf Marker


rythos42

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It is in the general Marker section. (copied from beta PDF but I think this section remained intact)

Markers

Markers are placed on the table during an Encounter to

represent Objectives or other game events based on the

Marker’s description, such as pile of scrap metal or a

bloody and maligned corpse. By default, markers simply

denote a position on the table, and are ignored most of

the time.

A Marker’s default size is a 30mm base, unless otherwise

noted in the Marker’s description. All Markers have the

following common rules:

•Markers do not count as terrain and have no Ht.

•If terrain would be created or moved on top of a

marker, the marker is placed on top of the terrain

without changing the markers position on the table's

horizontal surface (the marker simply moves up).

•Models can move over and stop on Markers. A

Marker is ignored for movement purposes (but

terrain below it is not).

•Markers cannot be moved from their position

on the table or destroyed unless an effect States

otherwise.

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