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Turf War with aSeamus and Lilith


Fading Memory

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26ss Game Seamus vs Lilith

Shared Turf War

Corner Deployment

Terrain: buildings arranged in a widecircle with a smaller circle of arranged buildings inside the biggercircle.

My friend and I don't often take superserious crews. We do things that we find amusing even if its a badidea. Seamus player wanted to finally try out an avatar as eithermasters die or games are conceded before avatars come out. Lilithplayers wants to do the same with Mr. Tannen.

Seamus Crew 6ss cache

aSeamus

Sybelle

Belle

Belle

Canine Remains

Canine Remains

Canine Remains

Schemes

Grudge (Mr. Tannen)

Army of the Dead

Lilith Crew 7ss cache

Young Nephlim

Tuco

Brutal Effigy

Primordial Magic

Mr. Tannen

Schemes

Extermination (Undead)

2 extra soul stones

Turn 1 Initiative Lilith


  • Primordial Magic cast earthquake moving crew closer to opponents deployment area and moves forward to rejoin crew.

  • Sybelle moves forward toward opponents deployment, hugging a wall to stay out of sight.

  • Lilith Earthquakes twice moves forward to join crew.

  • Belle1 moves up behind Sybelle.

  • Young Nephlim moves out very close to the building Sybelle and the Belle are by but still out of sight.

  • Belle2 moves up, slightly to the left of Sybelle, and cast Lure on Brutal Effigy, but spell is resisted.

  • Brutal Effigy moves forward and shoots Sybelle causing 2 damage.

  • Seamus moves forward toward Sybelle. He casts The Face of Death, and attempts to shoot the Brutal Effigy, but is too far away.

  • Tuco comes out from behind the Shadows into the wide open and moves closer to Seamus with all its move actions. He also attempts to Veil his Appearance but fails.

  • Canine Remains 1 and 2 move to the left of their crew, standing near Belle2 getting ready to flank enemy models in the impending battle that is sure to happen next turn.

  • Canine Remains 3 stands behind Seamus.

Turn 2 Initiative Seamus


  • Belle 2 moves to get LoS on the Young Nephlim and lures it moving it to within striking range of herself and Sybelle, but fails to connect a hit.

  • Lilith moves forward to hit Sybelle. Lilith is not afraid and swings at her causing 4 damage, but has to burn a soulstone in the process. Her last swing kills Sybelle, but Sybelle retaliates by swinging at the Young Nephlim; however, she fails to hit. Lilith makes the Young Nephlim go next.

  • The young Nephlim performs a diving attack at Caninae Remains 1 near Belle 2 and kills it because of Flay. It drops Canine Remains 2 to one wound with its Melee Expert.

  • Canine Remains 2 swings at the Young Nephlim hoping to infect it with Rabies twice, but fails to hit both times.

  • Tuco Veils his Appearance as he moves closer to Seamus, but decides its best to shoot the Canine Remains 3 twice to kill it.

  • Seamus casts Face of Death and Focus shoots Tuco in the face for 6 damage.

  • The Brutal Effigy moves twice to Belle 1 and Melee experts it triggering Critical Strike, flips the Red joker and then a moderate for a total of 8 damage to kill the Belle.

  • Seamus player coincides. And I win the game.

Ididn't get to see what Mr. Tannen could do, and my friend has stillyet to manifest an avatar.

Myfriend only connected two of his attacks 1 Lure and 1 Flint lockpistol. All of his other attacks on my models failed to connect. Mydeck just wouldn't let him do anything, and his wouldn't let him defend ANYTHING. At the end of the game, he had 4 weeks left in his deck, 15 moderates, and 9 or 10 severes.

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