thetang22 Posted September 26, 2009 Report Share Posted September 26, 2009 (edited) Hamelin seems to have one of the more unique abilities in the game with Piper's Lure. I'm curious what people think would be the best way to compliment this ability. I thought using characters with fear might be good. Another idea would be to use Lure. I suppose Obey could be a resource as well. Any ideas on lists that would feature Hamelin for his Piper's Lure? Edited September 26, 2009 by thetang22 Quote Link to comment Share on other sites More sharing options...
sprue Posted September 26, 2009 Report Share Posted September 26, 2009 He'd be pretty useful in a res or neverborn crew. Quote Link to comment Share on other sites More sharing options...
Angus Khan Posted September 26, 2009 Report Share Posted September 26, 2009 He could be useful if your opponent has an objective within 4" of a table edge... Quote Link to comment Share on other sites More sharing options...
thetang22 Posted September 26, 2009 Author Report Share Posted September 26, 2009 My initial thoughts on him would be to add him to a Seamus crew with Belles. You could place the belles near the board edges and lure them. On top of that, Seamus has Terrifying, which could be very useful in sending the enemies near the edge of the board. Then I got to thinking about other options. I wondered if using models that could Push opponents as side effects to other abilities might be a good method. It would make it so I'm not relying solely on Hamelin to kill stuff at the board edges. Then I thought about Hamelin's ability to add any Ht 1 model to his crew and looked at those options. I saw the Gremlins and their ability to give themselves Terrifying. That is a very affordable option for producing some Terrifying models. Anyway, still no solid list ideas. I understand that in building the list, I should not focus solely on Hamelin's unique ability as my prime killing condition. Thats why other options that would compliment it would be nice. Quote Link to comment Share on other sites More sharing options...
Superskull666 Posted September 27, 2009 Report Share Posted September 27, 2009 What about teleporting something near a table edge with lilyth? Quote Link to comment Share on other sites More sharing options...
Angus Khan Posted September 27, 2009 Report Share Posted September 27, 2009 What about teleporting something near a table edge with Lilith? Sneaky! your opponent would get a chance to resist, but with the right control hand you could make it work. Quote Link to comment Share on other sites More sharing options...
Dr.Mercury Posted September 27, 2009 Report Share Posted September 27, 2009 Use Lilith, a cherub and a Doppelganger along with 2 tots. Run the 3 tots along the board edge, and then use lilith, the cherub and the dopelganger to transpose 3 enemy models with the three tots, then have Hamlin shoot them off the table edge Quote Link to comment Share on other sites More sharing options...
sprue Posted September 27, 2009 Report Share Posted September 27, 2009 I like it. It's a great way to deal with something that you really don't want to get up close and personal with. Quote Link to comment Share on other sites More sharing options...
thetang22 Posted September 27, 2009 Author Report Share Posted September 27, 2009 Now thats the sort of fun thing I was hoping would be possible! And, its got a solid backup plan with Lillith and her crew's natural skills. Quote Link to comment Share on other sites More sharing options...
Superskull666 Posted September 27, 2009 Report Share Posted September 27, 2009 Yeah tang I ran this last night didn't go to bed till around 3am the primordial magic totem is pretty key to having extra big cards to play when your targets resist. Then it perpetuates it's self as you draw 2 everytime you bounce a model off the table it gives you a better hand to try it a secondand third time. Quote Link to comment Share on other sites More sharing options...
thetang22 Posted September 27, 2009 Author Report Share Posted September 27, 2009 (edited) Yeah tang I ran this last night didn't go to bed till around 3am the primordial magic totem is pretty key to having extra big cards to play when your targets resist. Then it perpetuates it's self as you draw 2 everytime you bounce a model off the table it gives you a better hand to try it a secondand third time. I definitely like the Lillith transposition idea. Luckily, my fiance already has Lillith, so I'll be able to just use a couple extra models to try out the idea. Its a great way to have 1 crew played 2 completely different ways. Buy the Lillith crew as is and use it as a fast beatdown crew. Buy Hamelin and a few select other models to fill in some gaps and all of a sudden you have a more control-style crew. Edited September 27, 2009 by thetang22 Quote Link to comment Share on other sites More sharing options...
capcap Posted September 28, 2009 Report Share Posted September 28, 2009 Wow this is a great idea guys. And if you played two casters you could add in Pandora to kill immunity to WP duels and also have more ways to make them flee. Cool Stuff Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.