izikial Posted October 8, 2016 Report Share Posted October 8, 2016 Hi guys. How to abilitys that gain bounuses/penaltys to an attack based on weather a modle has ornhasnt activated work during an activation Example 1. Chainglings coppy an attack with a damage buff if a modle has activated and attack a modle that moves next to them during that modles turn 2. Same as above but the copyed attack has a damage buff if they havnt activated Quote Link to comment Share on other sites More sharing options...
4 Bengt Posted October 8, 2016 Report Share Posted October 8, 2016 FAQ: 43) When does a model count as having been Activated, at the start of its Activation or at the end of its Activation? For example, if a model is somehow Attacked during its Activation, would it benefit from Manipulative? A model counts as having Activated at the start of its Activation as soon as it is selected to Activate. It would stop benefitting from things like Manipulative at this time. Quote Link to comment Share on other sites More sharing options...
0 izikial Posted October 8, 2016 Author Report Share Posted October 8, 2016 Thank you. Just eyeing up changling body guards for an emissary lucius Quote Link to comment Share on other sites More sharing options...
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izikial
Hi guys. How to abilitys that gain bounuses/penaltys to an attack based on weather a modle has ornhasnt activated work during an activation
Example 1. Chainglings coppy an attack with a damage buff if a modle has activated and attack a modle that moves next to them during that modles turn
2. Same as above but the copyed attack has a damage buff if they havnt activated
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