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Cruelty Kincade (Fated character and campaign focus)


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I recently got TTB and am planning a game for my son and his friends.  The plan is that the players work for a minor gangster named Cruelty Kincade running a messenger/delivery service that covers for a smuggling operation.  I think this gives ample opportunity to have them move all over and interact with various interesting groups.

 

To get a better feel for the character creation system I created Cruelty as a PC (with 10 adventures under his belt).  I present him here.

 

 

Cruelty Kincade

"Father said bringing another mouth into the world was an act of cruelty.  The name stuck around, even if he didn't."

 

Cruelty has been caught twice by the guild for crime and twice hung, but never died.  He bears ugly dark bruises around his throat.  Looking carefully they can be seen to comprise two separate rings of bruises encircling his throat and criscrosing.

 
Stats
might 2
grace 0
speed -2
resistance 4
 
charm -2
cunning 1
intellect 0
tenacity 3
 
Skills
Literacy 2
Melee 4
Pugilism 2
Appraise 3
Gambling 2
Lockpicking 1
Navigation 2
Pickpocket 1
Scrutiny 2
Counter-spelling 1
Necromancy 2
Harness Soulstone 1
Pistol 2
Barter 2
Intimidate 3
Leadership 2
Carouse 2
Notice 2
Stealth 2
Toughness 2
 
Derived
def 2
will 4
wounds 8
walk 3
charge 3
height 2
living, fated
 
Talents
Cynic :+fate to resist deception
Competitive Edge on :mask draw card in expertise duels
Specialized Skill add :ram to all melee flips
Quick Work first use skill each turn: -1 AP cost
Specialized Skill add :mask to intimidate
Morbid Thoughts All spells lose 1 :crowin TN
Critical Strike melee, +1 damage per :ram in total
Deathly Pallor :+fate to intimidate skill or terrify with magic
Concentrated Effort friends may use this model's initiative flip
Skill Mastery :+fate with intimidate
Work Smarter discard card to give this char or a friendly that suit for action
 
 
Pursuits:
criminal 4 steps
graverobber 3 steps
overseer 3 steps
 
 
Magic Theory
Whispers
 
 
Gallow's Mace-
a heavy walking stick carved from a branch of the hanging tree.  The top is carved to resemble a noose.
counts as a "folded steel" custom bludgeon.  2 :melee range, 2/3/5 damage w/ :+fate to damage, stunning 
 
Manifest ability
Grave tidings
Cruelty slams his Gallows Mace into the earth and a hazy image appears hovering above him.  Close inspection reveals the grave spirit itself!
use Tencity + Intimidate to cast (total 6 :mask  with :+fate  :+fate), TN13 :crow:mask  (can ignore the crow due to talent).
Magia- Terrifying aura
Immuto- focus object: Gallow's Mace (-4 TN to cast)
Immuto- increased  resistance x2 (+4 TN to cast and resist)
Immuto- affects spirits (+3 TN to cast)
Immuto- additional suit crow (-2 TN to cast)

 

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The group will have access to the Hettfield and Sons Rail-less Train ("The Mad Hettie") - An armored carriage driven by a coal fired steam engine (though may run off of a soulstone?) Limited steering, almost no suspension so requires flat ground to drive on or easily bogs down. 

 
possible look:
tumblr_m3z48kyFYO1rw45kyo1_1280.jpg
 
another possibility:
steampunk_tank_by_oxeren-d4zb6x9.jpg
 
Most streets within the Malifaux city are too tight and windy to allow the Hettie to get around so it's used to transport goods to/from places like Innocence. 
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