I just want to know how people play this ability in their playgroups. So I'll posit a couple of scenarios and you can all state how it is handled in your neck of the woods.
For Reference:
Leap: This model immediately moves up to its Cg, ignoring
intervening terrain and models during the move.
1) A Leap Model with Charge 6 is in base contact with a HT 10 Tower that is 4 inches across.
a) Can you move straight to the other side of the tower ignoring the tower's HT? Fall Damage?
b ) Can you leap to the top of the tower ignoring the vertical distance?
2) A Leap Model with Charge 6 is on a HT 4 Wall and wants to get to a scheme marker at HT-0 5" away behind another HT 5 Wall.
a) Assuming you move the full 6 Horizontally would you need to take fall damage?
Question
Icemyn
I just want to know how people play this ability in their playgroups. So I'll posit a couple of scenarios and you can all state how it is handled in your neck of the woods.
a) Can you move straight to the other side of the tower ignoring the tower's HT? Fall Damage?
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