Jump to content

Democritus

Members
  • Posts

    2
  • Joined

  • Last visited

Democritus's Achievements

Newbie

Newbie (1/14)

  • First Post
  • Conversation Starter
  • Week One Done
  • One Month Later
  • One Year In

Recent Badges

1

Reputation

  1. Hey all, I've played Malifaux for a while, but my friend is hoping to get into the game and had a few questions about the other (non-Gremlin) factions. He doesn't have a lot of experience playing wargames, but has played a lot of MTG. His first preference would be leaders/factions that play like combo decks, such as Storm. Storm in particular works by spending the early turns setting up a combo, and then suddenly winning the game in one turn once you get all your pieces in order. I'm guessing there isn't anything exactly like this in Malifaux as its not very interactive with the opposing player, but are there any masters that really rely on spending the early game, say, buffing themselves so as to blow the opponent away late game? Or if that's still too specific, what would you recommend as the more combo-heavy masters? Thanks for the replies!
  2. I've been wondering about another one of Wong's abilities lately. Hopefully I can just tack it onto this thread. His ability Uncontrollable Magic allows him to center shockwaves on a friendly model, which causes that model to suffer one damage to increase the shockwave TN. My question is does that friendly model have to take the shockwave test as well? Or is it not hit because pulses don't affect the model they originate from. My follow up question is, if that friendly model has the Hard Knock Life ability, will it gain a glowy token both from uncontrollable magic and from failing the shockwave test?
×
×
  • Create New...

Important Information