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Deuteros

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  1. ohh the second skill is awesome for scheme missions
  2. Hi, I have a question for two Skills First: -The Glow: Discard any number of Glowy Tokens from models within range. This model draws a card for every two Glowy Tokens discarded by this Action, then every model within range gains a Glowy Token. Can I do the skill if nobody has glowy tokens? second: - Launch into Space : Once per Turn. Remove target Corpse Marker, Scrap Marker, or Scheme Marker. During the next Start Phase, Drop the removed Marker in this model's LoS, not touching terrain, then all models within 3 of any Markers Dropped by this Action must each pass a TN 14 Mv duel or suffer 1 damage. Are Scheme marker discarded after the pulse?. If they are not discarded, can I put them in any place where I have line of sight without any range limit? Thanks.
  3. a question in the Terrifying abilitie, if you pass the first WP duel to attack a model with this abilitie, Do you need repeat the WP duel for other attack?. Its to complicated pass a lot of WP duels in a turn.
  4. Hi, sorry for my english is very bad. I have two question. First:When the pig dies, if the pig is paralyzed, can not perform the action of exploiting that allows its ability? second:When the pig is inside an aura that generates WP duels (for example brewmaster aura) when making an action, must he perform the duel even though he is already dead? thanks for you atention
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