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Chemic

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Posts posted by Chemic

  1. On 10/20/2019 at 3:45 PM, DrankMaster said:

    Alright y'all,Ā  first post ever so bare with me, but I appreciate any and all input in advance.

    Brewmaster is by far my favorite master from a stylistic standpoint, been lovin him since m2e. His playstyle has changed quite a bit in the new edition, even though it still revolves around the theme of "let's all get drunk and fight". He has potential to hit like a truck, his auras are annoying for an opponent to deal with, and he has some control capability with a lure/obey if the target is sufficiently hammered. However, and this could just be me not being good as a player myself, I'm having trouble figuring out how to truly take advantage of his strengths to win games. Also, he really really struggles into match ups that can remove/ignore/take advantage of his poison (von schtook makes me sad), which is to be expected from a condition based master of course.Ā 

    So my question(s) to the boards, what are your thoughts on the Brewmaster? How do you feel about his keyword? Strengths and weaknesses? What strats and schemes does he shine/fail miserably? And how do you deal with his counters? I love the Brewmaster, and will play him just because of that fact. I just want some outside perspective to step up my game and give me that juicy knowledge that I be lackin sometimes.

    Thanks again y'all, and cheers from the Tri-Chi!Ā 

    So Iā€™ve also started experimenting with Brewie despite usually being a solid Arcanist. Played a game today against Reva and won 6-3. Canā€™t say it was the most comfortable of games Iā€™m still nervy about pushing my models up early but I have to sayĀ it was a fairly durable crew. I took Popcorn Turner with Inferiority Complex, Fingers, Whiskey Golem, 2 x Moon Shinobi both with 12 cups of Coffee and of course Brewie and Wesley.Ā 
    I was fairly nervous at first as itā€™s quite a small crew and turn one a Shinobi and Brewie were Centre stage against two Draugr and a Lampad with Reva not far away. It was Flank Deployment and I also had Fingers and Popcorn,Ā ready to run along the edges for Power Ritual. Plus Golem lurking who actually took a lot of damage from burning.

    Without going into the massĀ intricacies of the game Brewie was great in attack killing two Draugrs, a lampad and Reva herself eventually. Moon Shinobi both took and did some damage but their self heal on a bonus worked well. Popcorn is super fast with his move 3 at the start of his activation and the Shinobi were just pretty unstoppable with their 12 Cups of Coffee. They were mainly either dropping markers for Power Ritual or flipping Turf War markers to Team Brewie. Admittedly my opponent had a fair few unlucky flips with the Black Joker rearing itā€™s head for defence on more than one occasion. But overall itā€™s a pretty durable crew and Iā€™m looking forward to more experiments.Ā 
    Ā 

    The great thing Iā€™ve found so far is Brewie, Fingers and Shinobi all having 2ā€ melee. Gray to get around engaging but not being engaged under the M3E rules. Also canā€™t argue with Brewieā€™s 2/3/4Ā plus 2 poison attack. That three times plus expunging the poison in a bonus is pretty brutal and tough for any opponents to handle.Ā 
    Ā 

    Has anyone used TanukiĀ in M3E yet? Iā€™m really liking the look of their card ready for the new model being released.Ā 

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