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darksoul281

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Posts posted by darksoul281

  1. On 9/12/2020 at 7:33 PM, Ogid said:

    Ty! That's an interesting list... I've yet to get into those Zoraida shenanigans, cool concept. A few questions if you don't mind:

    Isn't that much card draw with 2 bokors plus AP overkill? isn't Injured+2 not enough to guarantee those attacks? If Dreamer is the only one attacking in turn 1 and he has to summon, he can only attack twice. That's only 2 guaranteed triggers for bokors the first turn unless I'm missing something (the doll is good for this, but it couldn't act until after Zoraida's activation; so it cannot help to draw cards for the first turn big combo)

    Why did you went with that instead of cutting a bokor with AP for another combat focused model for Zoraida like Hinamatsu, Juju or even LCB (that may also get cards for Stitcheds with Lucid Dreams), more scheming power with Grootslang or a Silurid or even WW to double down in that Stitcheds theme? That list seems to rely heavily on that combo for damage and the SS expent on support is high.

    Why didn't you included a Wisp to threaten models you manage to put the totem's upgrade on? Is that a model you would consider in other Zoraida lists?

    When would you consider that list? The focus seems to be more in the scheming with the first mate and the Mother/Grups + Dreamer without support more than in the damage; is this an schemy list with that damage combo to draw attention away from your schemers or is a list you would consider into serious combat pools?

    giphy.gif

    You Can draw a lot of cards with the stones, The bokors draw and the zoraida's bonus action, and with this draw you always draw another crow. 

    Yes, When you make this combo you unbury a ST near to the enemy deploidment and the enemy need to kill because the 3/4/5 damage, with banish/cheat from bashis is so powerful. 

  2. 9 minutes ago, Plaag said:

    i played against her and have seen some shit) like not activated nekima in my deployment 1 turn and 3/5/6 dmg hurts; try to play more aggressive, stack focuses with your bbs, use good position for u; and talking abt ressers-they are the weakest faction in the game, but some good players can play with it insane way because of their mind

    I think the same about ressers xD

  3. 13 hours ago, Maniacal_cackle said:

    If your opponent is spending time chasing down a 6 stone model, that is an opening for the rest of your crew to be doing useful things.

    I dont think the same, The bbs give focus in the first turns and late make a very good Scheme runner rol because with fly with me he can walk around the table so fast 

  4. 18 minutes ago, santaclaws01 said:

    Why would you be staying in your deployment zone? It's a bonus to pulse out focus and they can get carried around/charge to still keep up with an advance.

    Because the bbs Is very squeezy model and if you go to the Battlefield with him, the bbs dies

  5. Just now, Regelridderen said:

    @Plaag and @darksoul281

    Are you sure, you guys shouldn't go get a room and some privacy before you whip your minis out in public ;)

    It usually forms a better basis for discussion if you recognise and accept other people's point of view. It also happen to be the easiest way to grow your own understanding, if you take the time to listen to other people's experience – rather than simply dismissing them, try and ask questions on how, they got there. That's how you learn.

     

    I explaint about the problems of nekima, @Plaagonly say "play More" XD

    • Like 1
  6. Just now, Maniacal_cackle said:

    To clarify, the FAQ says you can't make a model take a bonus action outside AN activation.

    You can't do it during the start/end phase, but you can do it during another model's activation (such as Vasilisa's).

    Oh thank you, i want to try the combo with vasillisa and bbs xD

    • Like 1
  7. 24 minutes ago, Ogid said:

    I agree BBS doesn't sound as an answer to Colette; but about the Focused.

    Have you tried an opening with Vasilisa+BBS? 2 Pulses of Focused from 1 BBS and a Mature in turn 1 (it requires 2 masks and 1 scheme marker so I usually include also a doll to put adversary in the model the BBS is going to knife and drop the marker).

    The other player doesn't have that much time to kill the BBS, it's easier to put Focused+2 in several models in turn 1 than when they took off, and from turn 2 you may play with a full Mature with 8 Wds. And with the Adversary is reasonably consistent.

    That opening works very well for me, but I'd apreciate knowing how that works in a very competitive local meta like yours.

    You Can't make this because in the faq fix this problem, you Can't make a model take a bonus action outside its activation

    • Respectfully Disagree 1
  8. 15 minutes ago, Plaag said:

    try to play them a little bit different way, so they can give all of your band 2 focuses for the first and 2 turn

    I think you Don't know how to play this game, lose 2 turns in deployd stacking focus When Your oponent center in Score schemes Is the different between win and lose xD

  9. 17 minutes ago, Ogid said:

    I agree BBS doesn't sound as an answer to Colette; but about the Focused.

    Have you tried an opening with Vasilisa+BBS? 2 Pulses of Focused from 1 BBS and a Mature in turn 1 (it requires 2 masks and 1 scheme marker so I usually include also a doll to put adversary in the model the BBS is going to knife and drop the marker).

    The other player doesn't have that much time to kill the BBS, it's easier to put Focused+2 in several models in turn 1 than when they took off, and from turn 2 you may play with a full Mature with 8 Wds. And with the Adversary is reasonably consistent.

    That opening works very well for me, but I'd apreciate knowing how that works in a very competitive local meta like yours.

    I can try but I dont see future for this combo 😕

    • Thanks 1
  10. 3 minutes ago, Plaag said:

    yes, especially when u have 2 bbs, just a vaste of actions

    Really? XD

    Is not worth take 12 stones for the focus, the bbs are very weak models and they give focus More than 1 time in deploidment Is lose turns and points, because if you arent in cover with the bbs the bbs die

  11. This Is the most competitive crew we Found in never with the penis team (like always Felix UK national, Gonzalo 8 in UK national, me and other players in our team that have a same level) 

    Pain Crew (Neverborn)

    Size: 50 - Pool: 6

    Leader:

      Zoraida

    Hires:

      The Dreamer

      Spawn Mother

      The First Mate

      Gautraeux Bokor

        Ancient Pact

      Gautraeux Bokor 2

    With the dreamer you hit the bokors to give glowy and fast and summond a stitched

    You make the draw card combo of bokors

    Summon gupp with the spawn and walk to make node for the Zoraida nuclear bomb

    And the last Zoraida hit with hex, the stitched unbury, Zoraida hit with hex (trying to use the mask trigger) and the last action of Zoraida Is make a doble obey to the stitched, with the injured 2 of the hex and the hand that You farm with the bokors its provably you kill the model that you hit. 

    The other turns you Scheme with the spawn, gupps and other models like dreamer 

    • Thanks 1
  12. 14 minutes ago, 74legion said:

        The person just loves Nekima and wants to play comfortably. Other similar masters have more useful features. (This is what he writes about. You get away from it and start climbing in particular. Damage, attack, triggers, play more.But it's not about them).Example: there are  two cars 1) one sit down and go 2) the second one still needs to be manually repaired, spend money on repairs, go around three times then sit through the back door.... and overtake everyone.

    Its that I try to say all the time xD

  13. 2 minutes ago, Plaag said:

    no, u just need to know how to avoid all of it or playing your game

    No, the most faction haven't options to avoid triggers or hit her mv or size and the shockwaves have usually a low damage. 

    Serene countenace is one of the best defensive techs, you Can avoid with focus or ss but you use one action for the focus or lose one ss to try to hit colette, in both cases usually colette avoid the damage with the trigger and usually one ss

  14. 3 minutes ago, Ogid said:

    I don't consider Misaki or Ironsides to be comparable to Nekima, Justice or Vicks. Justice and Vicks are 2 "on your face" type of masters like her; that's maybe a good starting point to compare.

    Misaki has good damage potential, but she has to expend more resources to buy triggers to reach it (kind of like Titania); but in exange she is super safe, has better Df stats and tech, and has a lot of playmaking potential with her shadows. Compared with Nekima she has better supports in the faction, it's easier to stack Focused on her and charge through is like a free Focused per turn; but even with all that she has a very hard time matching Nekima in damage and mobility the first turn (I'm not saying Nekima wins with the trade tho). Ironsides with a Lure and all her defensive tech on top of decent damage is another flavour of opressive, but she won't dart around the board in turn 1 to hunt down your best model.

    Min 3 is good, but what make those "berserker" type of masters stand out if their ability to go way beyond that on top of their speed. Nekima has a moderate damage of 5 and with IR she may push it to 5+1 ping damage; in the best set up it's possible to give her from Focused+2 to +4 (trigger reliant tho) on top of a good push and even Mv7 if you like Puppets. With the above plus stat 7 in her attack, you may pick and kill a lot of things between turns 1 and 2; that's her strenght. However with no other Df tech herself, the poor defensive tech and bodyguards of NVB and no other good tricks for schemings, she is a one trick pony. If her trick is countered, she is left in a bad spot.

    I'm not sure If being glad or concerned... the last time you played her, you managed to bring a new meaning to the word "another" :D

    I undestand you, but one of the biggest problem of nekima (and Melee beaters that no have defensive techs) is the card draw, with nekima you Need all the cards to hit hard but you Need all Your cards to survive xD nekima easy eat 8/9 stones in prevent and draw cards in the start phase and not compensate the 23/24 ss (the "cost" and the ss you use) compared with other masters that make a very nice rol without using ss and a lot of cards

  15. 1 minute ago, trikk said:

    I don't agree with Dashel. All his card draw basically doesn't exist after T1. He's still a strong master, but I think it's not a problem. After the changes I don't know if Shenlong needs nerfs too. I`m more worried about By Your Side in high-card draw crews and unkillable masters like Leveticus, Ironsides and Colette.

    Shenlong Is provably the most versatille master of the game, his attacks ignore all the defenses of the game (shoot ignore the Demise and the Melee Is irreducible) he can counter schemes with the push, because he move all the markets, strong healing, pushes, Is very resillent etc

    He have a lot of draw with sensei you and yasunori, summon with the ototo and Minako combo etc

  16. 2 minutes ago, Plaag said:

    u need to practise more, she is a very strong master

    Sorry but I dont think this, im very competitive player and I have a lot of tops in Madrid and y remember in My community we have Felix, the winner of malifaux UK national, I never see Felix lose a game in m3e, this Is the level of my community xD

  17. 8 hours ago, Adran said:

    Because what's moving it isn't the enemy effect. What actually moves it is the walk action it took itself. It was an enemy effect which allowed it to take that action, but the obey did not move it. 

    Also, during the action the choices are being made by the controller of the obey, so even if the above was wrong, they could choose to move. 

    Ty Adran, Zebo Is one of the players that dont trust me :c

    • Haha 3
    • Agree 1
  18. 2 hours ago, trikk said:

    The issue with melee beaters is that the damage spike bump they get (min 3) is not worth all the flexibility you lose.

    McCabe has a decent damage output (probably more than he should), df6, gives upgrades, has ride with me

    VS has a decent gun, gives upgrades and is tanky as hell.

    The melee beaters that work are: Misaki (lower damage but teleport and 6/7 stats)

    Ironsides (built in triggers, tons of aoe buffs in keyword and a lure)

     

    Viks, Nekima and Lady J are all basically 2SS behind because they need the faction df up to not die very fast.

    All 3 of those also have a keyword that doesn't offer them much support

    Dont forget the invincible shenlong in GG0 xD 

    But now shenlong Is better máster, he have the irreducible damage with 8 stat and to much other tricks to move, Scheme, counter Scheme and heal

    I think nekima Is the worse Melee máster 😕

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