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Posts posted by TeddyBear
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Sorry for this very stupid question: but how Stutter Time works?
ST: Once per turn, this model may choose to reflip the result of either player's flip made to end the encounter.
I can't remeber where (in forum) i had read that is only for initiative flip.. but as it is written it could mean also for a duel or no?
And what mean that Tara reflip result for either? (player that use Tara flip two times, one for him and one for his opponent? both?)
Thanks
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thanks all for reply!!
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so changeling can copy Lazarus attack: Grenade Launcher?
(1)Grenade Launcher (Sh 6 /Rst: Df / Rg:12): Target suffers 3/3/6 damage.
(if yes they start only from 4 without and i don't need ram, for using this attack??)
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I know, it is difficult...
But if someone want to sell his Reva's Box (new) please send me a pm.
(i'm in Italy)
I can use paypal.
Thanks!
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Thanks, but why in Copycat ability you read in "these action may not declare trigger" and "stat is considered to be 4 (no suit) , why specify no suit?
(Sorry for my English)
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(for example) Can Changelings use his copycat ability to copy one model action that start from 6 (without TN or triggers) or they need anyway to copy the attack?
Many Thanks
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Drowned are good for something schemes or stategies with models that creates hazardous aura/terrain like Jakuna Ubume, Ama no Zako or Crooked men;
because they increase damage from terrain by 1 (no cheatable damages)
much better with creeping terror upgrade on a ht 3 model (that increase range by 1")
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10 minutes ago, ArD said:
Congr. very nice work!!
for me it would be a dream.. i have no idea how do such a thing..
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Hi mates!
Now i have many miniatures and i would like to optimize house's spaces..
What do you use for your miniatures?
Any advices would be appreciated!For moment i try feldherr sponges, but there is maybe, something specific for Malifaux?Thanks
Andre
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Welcome Kyle!
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Many thanks, sorry for trivial question, but during a tournament we had doubts about this.
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11 minutes ago, santaclaws01 said:
Are you asking can you unbury it 6" away from the model and ignore the deployment zone restriction?
yes
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Hi all!
"The enemy down below: This model may begin the game buried. If it did, once per gameat the end of any turn, it may be unburied anywhere on the table at least 6" from an enemy model or enemy deployment zone."
simple question: if an enemy model is in his deployment zone, anyway is it valid the rule that say (6" from enemy deployment zone?)
Thanks as always! =)
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Thanks mates!
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Hi guys, please two simple clarification:
- If a model consider itself "friendly" Malevolevolence ability works when an enemy hit Kirai? i think yes, is it right?
-Can Kirai with her "blood and Wind" action summon (for example) one Hanged in base contact to Seishin? Or target model must suffer exactly half Wd of summoned model?
Thanks
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Thanks Adran!
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Hi all!!
Could someone tell me if exist a website/blog where found biggest tournament results and lists??
Thank you
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(0) december's command: target other friendly model with frozen heart within 8" is placed into base contact with this model.
hi guys, this tactical action requires LoS? Yesterday during some games we had a doubt.
thanks, happy new year!
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Sorry i haven't found the answer, but the new cards are already on Wargame Vault?
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Interestig changes!!
We will see what will change in game, maybe i'm wrong but don't seem to me radical changes..
1 hour ago, Dealer said:See. Here you and I disagree. That you feel ok paying over 20 bucks for a few cards isnt the rule of law for everyone.
I know what you say.. i live in Italy, and i will have to change 30 cards, now i have to estimate total cost on Wargame Vault and shipping costs..
if i can give some advice, you might consider to have them printed in a typing office (if you want to have them similar to the original)
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however, could you plase let confirm, if a flying model takes damage as a result of a push? (in to hazardous terrain)
Flying models unlike incorporeal, ignores terrain only during movement (no push)?
(thanks for your patience and for all the answers, often i use the translator to understand better what you write and do not always translate exactly)
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1 hour ago, Adran said:
1 Is unknown. I say that at the time you enter it, you ignore it, and ending a move in it isn't one of the criteria to take hazardous terrain, but others read it differently. (they do have some valid arguments such as strictly on my interpretation flying and incorporeal models can walk into impassable terrain and stay there. )
Thanks, i never took there were questions to personal interpretation..incredible..
maybe a flying or incorporeal model could be end a move on hazardous terrain without take damages (incorporeal is a ghost, and flying could be fly on terrain) but if movement or push are generated by an enemy action maybe also flying and incorporeal models could take damages?
Instead for second question: when a model activates inside an hazardous take first damages before declaring any action?
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1. If an incorporeal or flying model end a push or a walk in hazardous terrain suffer damages from hazardous terrains..is it correct?
2. If a flying or incorporeal model activates inside an hazardous terrain (without having already taken damages from it during the turn) and declare a walk action doesn't take damages? If the hazardous terrain was generated by an aura and the model declared first a disengaging strike?
3. If an incorporeal model is pushed and behind him there is one small blocking terrain (like a little rock) does he crossed this obstacle?
4. Is it correct to say that if Lilith use her "transfixing gaze" action and push a model near an hazardous terrain the opposing player will have to do 2 flips? (one for transfixing and one for hazardous terrain?) if yes, which flips resolve first? (perhaps it has is indifferent?)
Many thanks again!!
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Thanks for answer!
small addittion pls: in "Transfixing Gaze" which player flip cards?
usually when a model end a move or push in an hazardous terrain (where i play) model's controller flip for damage.. is it correct?
How Tara's Stutter Time Works?
in Malifaux Rules Discussion
Posted
Ahhhhh ok!!
Is it only one possibility to reflip right?
(then for example, if tara's controller want to stop the game and the opponent had already flip a 10; tara player can reflip..if he reflip a 10? game must continue..right?)
Why this ability is written "once per turn" and no "at turn 5" or "at last turn"?
thanks for all clarifications!