Jump to content

TacoTruckJohn

Members
  • Posts

    5
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

TacoTruckJohn's Achievements

Rookie

Rookie (2/14)

  • First Post
  • Conversation Starter
  • Week One Done
  • One Month Later
  • One Year In

Recent Badges

0

Reputation

  1. I love my taco truck crew (perdita) ....so much so that I feel at a loss without "heroes gamble" and the amount of pushes. Fransico + Wade In, Papa Loco, at least one Death Marshall (2 is more fun but not always necessary) and an austringer forms the core... an executioner is also an epic choice just because he is a load of fun and generates his own free AP's in the right situations. That's my 2c's - hopes it helps!
  2. Cheers for all the comments! RE: bertmac, mrbedlam & Griffin 839 - I want this list to take on all-comers. I haven't really plan on getting another Arcanist crew but if I was it would be a Mechanical Rider with Kaeris crew with heaps of burning stuff. The Mechanical Rider is like my 2nd jam (after Marcus) so I'd see it slotting in nice in that list. Q5: what's good to summon for the Mechanical Rider's ability? RE: feagaur - I'm curious (and because I have no zogging idea what it does) what synergy does the rogue necromancer bring to the crew or niche it fills? I like the undead canines idea. RE: Odd- you sold me on the energy on the cerebus. I'll drop the hunger cry if I keep the above
  3. So what nights are usually the best to get in a game? Like is there a sub-forum or facebook page or something?
  4. Yet to try them out so I would greatly appreciate your comments and any responses to the questions below... __________________________ Marcus + trail of gods (1) + hunger cry (1) x2 Molemen (4+4) December Acolyte (7) Sabertooth (9) Blessed of December (9) Myranda (8) Razorspine Rattler (7) __________________________ Q1: I was tossing up between dropping the razorspine and hunter cry (7+1=8) for a waldgeist (6) and either arcane reservoir (2) or imbued protection (2) on either Myranda or the sabertooth. Thoughts? Q2: I like the December Acolyte for its smell weakness synergy for when things goes nice a close (like keep him close to the action). Also he shoots stuff and I wanted some form of snipe snipe. Although I am open to suggestions on a better 7SS option. Suggestions? Q3: Do you reckon Myranda worth it in my list? Or does she need imbued protection to keep her kicking long enough to transform into a big beasty (probably a sabertooth or mauler)? Q4: Blessed of December or another sabertooth?
  5. In my 7 games experience I've found I'm better playing for schemes & strategies than beating people up. Keen to hear people's thoughts on the list and I have a few questions below.... -------------------------------------------- Lucius + Secret Assets (2) + Secret Objective (1) Captain Dashel (9) x2 lawyers (6+6) x2 Guild Guard (4+4) x2 Guild Hounds (3+3) x2 Wardens (6+6) -------------------------------------------- Q1: Are Wardens a worthwhile choice? Or going for an Austringer (6) + Pathfinder (6) a better option? Q2: Are 2 hounds enough? Q3: I had 1SS spare and spent it on Secret Objective. I couldn't see anything better to spend it on but I'm open to suggestions Q4: Captain Dashel (9) OR Francisco (8) + Wade In (1)? I'm thinking Francisco meets the combat niche but Dashel better complements the whole Guardsmen vibe of the gang
×
×
  • Create New...

Important Information