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Palooka

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Posts posted by Palooka

  1. Getting away from the "Hungering Darkness pity party" - I do think that Incorp is fine but sometimes models are overcosted to "pay" for it. Sorrows being chief among them - with their super low df and wp combined with the low wounds and incorp, they die to a wet fart. (I'm aware that Martyr is a thing - but I think they should at very least have as many wounds as they cost in points)

    Insidious I feel like you're paying for a) the ability to summon them easily with Dreamer and b ) the silly silly movement 7 and df6. I don't think they're overcosted even as hires.

    All in all, I'm fine with Incorp - but I think some models either need to get cheaper or need more wounds to make up for the high number of things that now ignore the rule.

    Al.

    • Like 1
  2. The House of War will be hosting Australia's first ever Gaining Grounds 2018 event, Back to the Faux-ture!

    Hosted by the handsome Corey Leslie of the Faux-braux, this will be a night to remember. I'll be there in my henchman capacity making sure no-one is naughty and everyone has a lovely time.

    Details:
    11th of November

    Venue: 

    House of War, 52 Maroondah Highway, Ringwood VIC

    $25 Entry
    One day event, 3 games - GG18 beta!
     

    For more info, check this player's pack:
    https://drive.google.com/file/d/0B5i5F7FlNBZEeVpzSENoOUlZa1E/view?usp=sharing

    Cheers,
    Al

  3. The Void Wretches are I've found less an offensive model - more a scheme runner with an incredibly frustrating (0) - the giving out slow can be SO powerful sometimes. I've underestimated it more than once and it always comes to bite me. Even sometimes just walking them up once, focusing and using the focus on the Slow attack can be a real pain in the rear to your opponent - throw cards at it! It makes them even better. :)

  4. I've built a couple. They're perfectly easy to assemble. Took me all of 2-3 minutes per base. A quick clip, clean and stick. There's a very real advantage that the base itself is plastic so you don't have to muck around with superglue to attach to the base unlike resin cast bases or the old metal inserts that Wyrd used to do.

  5. 3 models a side is plenty for a demo. I'd go Mr. Graves and 2 Illuminated taking on Sybelle with 2 Belles. Give Sybelle Bleeder Lash to give a bit of threat to the demo - but make it more about the mechanics than a full schemes and strat kinda demo - I feel like a good starter demo shouldn't take more than 30 minutes to give people a taste, then you can move onto Henchman Hardcore and the like.

  6. 6 hours ago, -Loki- said:

    The point of the ability is you can start with a non-Poltergeist Totem (the Primordial Magic) and then have the choice to summon in a Poltergeist on a later turn. Or replace a lost/badly wounded Poltergeist.

    Or indeed - no Totem at all. But I like the idea of starting with a Primordial Magic, Dig Graves with it turn 2, then summon a Poltergeist off your horde of Misery damage. :)

  7. 2 hours ago, -Loki- said:

    Yeah. I think the reason it's such a high card is while they come in with Slow, you don't really want them to move. You want them close to models to ping Misery and also activate in base contact for Life Leech. They probably didn't go with summoning on low wounds because they're fragile enough as it is.

    The bonus with Field Reporters is they have a nice 8" range attack to target Wp. So Pandora can get some Sorrows out into a cluster of enemies, maybe get a Web marker in there, and the Field Reporters can ping Misery. Also if they get Assaulted on the models, they take 3 damage on activation thanks to both the Assaulted condition and Life Leech.

    It's going to be fun giving this new playstyle a try. Pandora is hands down my favourite master, so getting a whole new playstyle is great.

    I have a feeling people will have less of a bug up their ass about the playstyle too. It'll do massive damage when it goes off and kill a lot of stuff - but people seem to have less issue with models dying than paralyzing models in my experience. 

  8. 10 hours ago, Davos said:

    The clever move with Von Schill and his new stuff, is to charge model A, hitting it, and then throwing it like a rag doll.  Then you shoot it, and hit the reposition on his Clockwork Seeker, pushing him into range of model B, who you  hit , throw, shoot, etc.  Repeat entire process until the field is soaked in your opponent's blood.

    YES. That's exactly what I'm seeing, too. You can pretty reliably hit 2-3 models with it. Also, don't forget Finish the Cur! 

  9. 10 minutes ago, -Loki- said:

     

    It's going to take a while for people to get into it. Pandora is very set in her ways as far as playstyle. I think the biggest advantage of the upgrade is being able to take Field Reporters. Summoning a Sorrow is a pretty high card with a decent amount of set up needed just for a Sorrow. Field Reporters have some good synergy with Pandora and her usual models.

    I do agree - a ten of masks is a bit of an ask - but I feel like I usually spend all my high cards with her anyway. I feel like it'll be a great way to get activation control and then burn the hell out of people with Misery damage. I foresee a really big avalance when things go right - because if you can get say 4 sorrows in a nice tight space at the end of a turn and burn someone with something as simple as an incite, then you get yourself a poltergeist... lots of fun stuff. I don't think it'll be an easy playstyle but I never found Pandora a particularly easy master to play with anyway.

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