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nccomicschris

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Posts posted by nccomicschris

  1. There will be a 50ss gaining grounds tournament at 

     
     
     
    Gaming Underground, LLC
    11651 N Main St., Suite D, Archdale, North Carolina 27263

    15.00 entry fee, all money handled day of event (no pre-registration needed)

     

    ROUND 1
    Deployment: Flank Deployment (12)
    Strategy: Extraction (Rams)
    Schemes: 
    * Claim Jump (Always)
    * Frame For Murder (Rams)
    * Accusation! (Masks)
    * Show Of Force (3)
    * Set Up (7)

    ROUND 2
    Deployment: Close Deployment (14)
    Strategy: Interference (Masks)
    Schemes: 
    * Claim Jump (Always)
    * Eliminate the Leadership (Doubles)
    * Accusation! (Masks)
    * Leave Your Mark (Tomes)
    * Hidden Trap (5)

    ROUND 3
    Deployment: Flank Deployment (13)
    Strategy: Headhunter (Tomes)
    Schemes: 
    * Claim Jump (Always)
    * Frame For Murder (Rams)
    * Dig Their Graves (Crows)
    * Show Of Force (3)
    * Hunting Party (4)

  2. I have seen/heard a number of times where people say that if you have an attack that generates another attack from a trigger and that attack was benefiting from focus that the next generated attack will also benefit from focus as its all part of the same attack action.  Is this the case?  Can you point out where it says this is true?

     

    *If this has been discussed in length can you point me to the link?  I haven't been able to find anything.

  3. Ordered Jan 5

    Ordered:
    Daydream A
    Daydream B
    Daydream C
    Black Blood Shaman A
    The Scribe
    Lucius
    Black Blood Shaman B
    Rooster Rider A
    Rooster Rider B
    Rooster Rider C
    Tara
    Union Miner A
    Union Miner B
    Union Miner C
    Dead of Winter
    The Nothing Beast
    Rotten Belle A
    Rotten Belle B
    Guardian A
    Guardian B
    Guild Austringer A
    Guild Austringer B
    Ironsides
    Misaki
    Scion of the Void
    Colette Du Bois
    Montresor
    The Brewmaster

     

    Cards were wrong (non-errata)

     

  4. We are starting up a campaign league in the NC Triad Area starting Jan 29 - Mar 25.  Find me on twitter @nccomicschris or on facebook (Southeastern Malifaux Players Group)

    League Rules
    We will be following the rules for Malifaux Campaigns laid out in Shifting Loyalties, and all page # reference that book, with a few modifications. 
    1. This League will cover eight weeks, and players will be limited to a max of 10 games over the course of the league.(pg. 5)
    2. All crews will start 35 soulstones. (pg. 5)
    3. Instead of tying the availability of masters and Avatars to a particular week, Masters will be become available for purchase after a players 3rd game, (pg. 6)and Avatars after their 5th (pg 30).
    4. This will be a competitive campaign, with the score at the end used to determine the winner for each local group, and placement at the April Event. (pg. 34)
    5. The league will use the Cut 'em up for parts, The Wandering Relic, and the Good Doctor optional rules. (pg. 33). The Wandering Relic will be distributed by the organizers, and each crew can only make a Trip to the Doc's twice in the campaign.
    6. Each game week will have a special story scenario which will be selected from the Wyrd Chronicles, the base rule book, or pulled kicking and screaming from the depths of the organizers fetid imaginations. Each player can play each Story Scenario up to twice in the game week for which it is active, and will be rewarded with 2 scrip for playing the story scenario.
    7. Game results must be reported to your local organizer in order to count. Players may post battle reports in this group, and the better the report, the greater the chance of attracting the attentions of Those Who Thirst, or earning extra script. 
     8. Prizes will be provided for local leagues, and the April event will have additional prizes including a custom set of tokens for their crew, a propainted crew box, and trophies.

  5. 3 hours ago, Adran said:

    It only matters if you give conditions in the end phase, which is actually very rare. 

    In the example, if Sonnia had done her Inferno, and then the witchling stalker activated and dispells the condition, then Pandora toke 4 damage and has burning +5. Then when you reach the upkeep step, she takes the 5 damage and dies regardless of who the first player was. 

    That makes since, I'm a neverborn player so I'm obviously ok with this making sonnia harder to play but just seems like a weird way of taking dmg. I do however realize just how odd of a situation this is so it makes since it doesn't fit a mold.

  6.  

    10 minutes ago, solkan said:

    The trigger says:

    Since it specifies "as if it had been the target instead of this model", that pretty much means that you act like the other model had been the target, it doesn't prevent any side effects or second effects of the attack getting applied to Kirai.

    Consider something like Wong's Lightning Jump:


    If Kirai gets attacked by Lightning Jump and chooses a spirit 2" away from her (so that Kira is in :pulse3), then Wong's going to flip a card against Kirai for the chance to cause her 2 damage.  Because that's what would have happened if the spirit had been the target.  Same thing for if the blasts from the damage track can be placed to cover Kirai.

     

     

    I thought so too but had a game on vassal a while ago against another Henchman who thought it applied to the new target.

  7. 9 minutes ago, Ludvig said:

    I don't think that the answer is clearly stated by the rulebook so different people with argue for different ways of resolving it. 

    The argument for burning staying is that if you could resolve effects several times poison would not work as intended so you "must" by definition only be allowed to resolve once per model and upkerp phase.

     

    3 minutes ago, Adran said:

    The question is effectively

    " If a model gains a condition in the upkeep step, and it has already passed its time for resolving conditions, does it resolve it?"

    I would say the answer is No. if the order of resolution matters, player 1 resolves their conditions first in the order of their choosing. The Player 2 resolves their conditions iun an order of their choosing. You dont then go back and check player ones models again.  (As Ludvig says, any other way would mean poison doesn't work). 

    We have discussed it before, I'll try and hunt up the discussion

    I agree with both of you on how this resolved as far as that goes but I think the burning would apply before see below quote. I realize this is counter to my original post but after reading Sonnia's card again have changed trains of thought.

     

    3 minutes ago, nccomicschris said:

    Inferno to me would happen first as  it is in effect up until the end of turn.  Then end of turn resolves and because burning would be put on Pandora before end of turn she would take the dmg.

     

  8. https://www.reddit.com/r/Malifaux/comments/4tfj39/rule_question_explosive_chain_reaction/

     

    So the question came up on Reddit (see link) and it says you resolve end of turn effects in a chosen order but if both players have effects ending then player 1 gets to resolve theirs first. (Big book pg 35)  In the situation at hand Sonnia's burning dmg would not be applied until after Pandora resolved her end of turn effects. Does this mean that she wouldn't take burning until next turn or that it would still happen at the end of this turn just in an odd order?

    image.jpeg

  9. There will be a tournament on July 10th, 2016 at The Comic Dimension on Spring Garden St. in Greensboro NC @ 11:00am.  It will be a story encounter event and documents will be provided upon request (will be posted on fb event, contact me for details)

     

    Contact me in SouthEastern Malifaux Players Group (Chris Bellamy) in Facebook Groups or @NCcomicschris on twitter.

     

     

     

     

  10. Henchman Hardcore Battle Royal – March 20, 2016 1-6 (Room for 22 attendees) Hosted by Southeastern Malifaux Players Group (join us on Facebook)

    • $5.00 Entry Fee
    • 6 rounds
    • 30 min rounds
    • 20 soulstones (Free Henchman)
    • Only 4 total models per player (Must take 4, not 3 not 5, only 4)
    • 1 strat/1scheme  (all day)– TBD GG16

    Venue:

    The Comic Dimension (www.thecomicdimension.com)
    2823 Spring Garden St, Ste E
    Greensboro, North Carolina 27403

    Contact me via

  11. I will be holding my very first Malifaux tournament in Greensboro, NC at Comic Dimension on Jan 31, 2016 11:00.

    10.00 Entry fee - all comers receive a participation prize just for showing up.  Other prizes to be handed out after the tournament.  It will be a 50 SS Fixed Faction Tournament.  More details to come.

    Venue:

    The Comic Dimension
    2823 Spring Garden St, Ste E
    Greensboro, North Carolina 27403

     

    Contact me at https://www.facebook.com/ncomicschris

    or on twitter at @nccomicschris 

     

  12. Malifaux demos can be found at The Comic Dimension (2823 Spring Garden St., Suite E, Greensboro, NC 27403) on Wednesdays. To check for exact times (or other times) and availability of myself or other players in the area, please contact me through Facebook: https://www.facebook.com/ncomicschris (our Facebook group –Southeastern Malifaux Players Group-- is a great way to meet up with players!) or via email at nccomicschris@gmail.com, twitter: @nccomicschris.

    The Comic Dimension is going to start carrying Malifaux stock as well as will special order any products you need! Come check us out on Malifaux Hump Days!

     

     

    UPDATED: 12/15/15

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