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Chris P Bacon

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Posts posted by Chris P Bacon

  1. 2 hours ago, Cleezy said:

    Encounters for the day are as following

    Round 1

    Turf war - Corner deployment
    Breakthrough
    Assassinate
    Death beds
    Research mission
    Bait and switch

     

    Round 2

    Symbols - Wedge deployment
    Research mission
    Let them bleed
    Outflank
    Catch and release
    Detonate charges

     

    Round 3

    Corrupted leylines - Flank deployment
    Claim jump
    Breakthrough
    Hidden martyrs
    Spread them out
    Let them bleed

    The event will be up on BoT soon.

    Setup links for the app

    Game 1: https://m3e.page.link/KBDK

    Game 2: https://m3e.page.link/6hQb

    Game 3: https://m3e.page.link/JZCx

    • Like 1
  2. When I create an online game I then lose all of my games on my phone app screen. It lets me scroll up and down a seemingly endless grey box. The games show up when I log in on a PC and if I delete them my app seems to be fine. Using sony Xperia 1 ii on Android 11. Tried clearing cache, uninstalling and reinstalling multiple times.

    Screenshot_20210516-182622.png

  3. On 12/29/2020 at 11:05 AM, Mike_Skadog said:

    Hi Chris, just submitted to the forums to find this presentation, I've listened to your really nice podcast.

    Thanks for the tips and for the battlereps of youtube, we do need a hamling one 😍

    Cheers

    Only just seen this! Thanks for the lovely comments! Once the UK stops having lockdowns we're gonna be filming season 3 where Tom's using Nellie and I'm probably gonna use Hamelin for this! Dunno how that's gonna go, should be an interesting game though!

  4. 1 minute ago, Maniacal_cackle said:

    He is probably thinking of chain activations - you can't activate more than two models in a row with chain activations (such as with the accomplice ability), unless all the activations stem from a single effect (such as the Dead Rider's bonus action).

    I know of no limit on pass tokens.

    He was told it by an opponent at his 1st tournament so he's never queried it. I'll give him the good news now 😁

  5. One of my regular opponents believes that you can only spend 2 pass tokens in a row to skip activations then you have to activate. I can't find any reference to this anywhere in the rules so I believe you could skip as many activations as you have tokens. Is he right or does anyone know where he could have gotten this idea from?

    Cheers

  6. Yeah they can be affected by each others shockwaves, just not by multiple shockwaves generated by the same action, or the shockwave that's centered on them. Also, your bokor can't reduce the shockwave damage so you'd be better using them as the target so they only take 1.

    • Agree 1
  7. 15 minutes ago, regleant said:

    1) Wow. Okay then. I will never paint again, knowing that anything I do is complete and utter garbage compared to what's above.

    2) How about the rest of the crew?

    Just go for it! I've never tried half of the things he does in that vid before, tried a lot of new things with this crew. I'm sure whatever you paint will be great! I've only finished spritz and gumdrop, the rest are WIP. I got the scale 75 fluor paints and I'm trying to have one pop colour on each model. They're like gel to paint with, really strange. Took me a bit to figure out how to use them.

    20200909_162915.JPG

    20200909_163240.JPG

    • Like 1
  8. 9 hours ago, regleant said:

    Anyone have painting ideas or know of posted complete models somewhere? I'm trying to get some inspiration before painting.

    Finished mine a couple of days ago, followed that tutorial for the fish and bottles, not brave enough to try NMM so just used a light silver for a chrome look.

    20200907_103059.JPG

    20200907_103032.JPG

    • Like 1
  9. Played a game last night where it was a mechanized Mah list v kirai, never really faced incorporeal before so have a query. 

    Incorporeal states: "this model ignores terrain while moving and is unaffected by hazardous terrain"

    Now I get that they'd ignore pork chops vent steam as that specifies that non construct enemies treat the area as hazardous terrain. Would they ignore Sparks' scrapyard mines as that doesn't mention the word "terrain", only that "enemies treat the area within :aura1 of scrap markers within 6" as severe and hazardous (damage 1 and injured +1)”.

    Also pittraps are markers and not terrain so does incorp ignore these?

    I feel I'm reading too much into this as the seem like real nooby questions but can't seem to find any answers on the forums. Cheers.

     

  10. 3 minutes ago, Morgan Vening said:

    Can you explain this interaction?

    Yeah, just realised there was a random spelling mistake in there. So Johan hit mech for 7 damage (severe of 6 +1 from RJ). The resulting blast stepped down to mod damage which is 4, I placed this back on Johan. Mech then died triggering demise: explosive 3, which caused a further 3 damage back on Johan.

    • Thanks 1
  11. Ran this list again tonight into zipp (lost 7-5 but a close game):

    MechaMah (Bayou)
    Size: 50 - Pool: 4
    Leader:
      Mah Tucket
        Twelve Cups of Coffee
    Totem(s):
      The Little Lass
    Hires:
      Big Brain Brin
      Sparks LeBlanc
      Mechanized Porkchop
      Soulstone Miner
      Survivor
      Survivor 2
      Survivor 3
    References:
      Bombs In Yer Belly

     

    Key highlights:

    Load porkchop with bombs and run him at something you want to die, Johan managed to RJ damage and do 7 to kill him but the resulting baldy and explosion did 7 DMG back.

    This left a nice trail of scrap markers up the board for ride the rails.

    Brin and sparks held the centre of the board, sparks made it dangerous to go anywhere near and brin just did what brin does. 

    There's a lot of cool tricks to be done, as mentioned above. I think I'll try ShinChan's list next time as a nice mixture. This is definitely a fun way to play mah though.

  12. Hi, I'm Chris from aforementioned podcast. I actually tried a full foundry list last week (mah, lass, brin, sparks, porkchop, 3 X survivors, SS miner) last Wednesday. So much potential in this, I had one survivor focus shoot a skeeter in cover then another one teleport over and punch it to finish it off. The survivors were great at pulling my models in and out of position. Porkchop is a beast in combat and sparks putting bombs in bellys really puts your opponent off attacking certain models. Managed a 4-3 win over zipp by just killing stuff before it activated and scheming later. Definitely a lot of potential in this list/these models, I'm gonna try em again this week and I'll feed back any other shenanigans I come across. Any help from the bayou mind would also be appreciated!

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  13. Hi, typed this up for someone on AWP but thought I'd post it in here too for those who aren't blessed with the gift of social media:

    This is (hopefully) pretty in depth but I'm not a real tech person and most of this came from trawling through websites and trial and error. I highly recommend getting a seperate mouse if you don't have one already. If anyone has any issues I'll try my best to help.

    Step 1

    Download these three things:

    Crossover from the google play store: https://play.google.com/store/apps/details…

    Vassal for windows: http://sourceforge.net/projects/vassalengine/files/VASSAL-current/VASSAL-3.2.17/VASSAL-3.2.17-windows.exe/download

    latest malifaux module: http://www.vassalengine.org/mediawiki/images/f/fb/M3E-Malifaux-v1e.vmod

    Step 2

    Run the crossover app.

    Type "Vassal" in the search box, if nothing comes up then click on "install unlisted application". Select "installer" then select the vassal file. Follow the setup wizard but select "custom installation" when prompted and un-tick the "install a Java runtime environment" when it pops up. You won't be able to run vassal yet so go back to the main crossover screen.

    Step 3

    Select vassal then there should be a settings (cog) button up in the top right somewhere. Select "install component" off the list then type "java" into the search box and select "Java 6" to install it. Follow the installer (pretty much just click next when prompted every time) but you don't need to run it when it's finished.

    Step 4

    if all's gone well you should now be able to Launch Vassal!! Click "jump right in" if prompted. You'll need to open the malifaux module so select "file", then "open module" from the top menu. The malifaux module should be in "my computer" on the "y" drive, depends where you've got your downloads set to go really. Once you've found it, open it and you should be ready to go (after a couple of minutes while it installs)!

    Set up a user name & password and hit up someone on the discord for an intro game. I'm on UK time and am still working (even with lockdown) at the moment but there are loads of lovely people out there that'll walk you through your 1st game. The Chromebook screen is quite small so you'll need to mess arount with the zoom settings to get a layout that suits you but that's about it really>

    Like I said I'm no tech guy so I'll try my best to help anyone with issues but hopefully this should work. Best of luck and enjoy your malifaux fix, can't wait for the world to get back to normal and get toys back on the tabletop again!

     

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