Jump to content

Catilleon

Members
  • Posts

    2
  • Joined

  • Last visited

Profile Information

  • Gender
    Female

Catilleon's Achievements

Newbie

Newbie (1/14)

  • First Post
  • Week One Done
  • One Month Later
  • One Year In

Recent Badges

1

Reputation

  1. Hopefully this is the right place to get a reply, recently I've run a Through the Breach one-shot for a group of fairly experienced role-players. They enjoyed the game, though being the first time for everyone questions came up in terms of the vagueness of the rules. Probably what stuck the most was one played who was trying out playing a Tinkerer with a pet construct. We were trying to work out how to command her construct with the Order action. One assumption was that it was 1:1 exchange, the character would spend the 1AP action and so her construct took a 1AP action. The other assumption was that she would preform the Order action, and the construct would take a full turn following hers (and thus having 2AP to spend as any standard character). Our group's usual rules guys, noted if it was the first assumption then what are the advantages of using the construct over simply taking the action oneself? Both she and I have been wondering if there are more rules for controlling constructs, that the section on this and zombies are limited to a page-note in the magic section seems strange as there as classes fluffed around this.
×
×
  • Create New...

Important Information