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Mastablasta77

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  • Birthday 05/08/1981

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  1. Cool, I didn't know what to call the situation. So I just called it triggers sequence.
  2. OK, so here is the set up. War pig with 1 WD charges an ice gamin. He flips a red joker for damage and the ice gamin dies. Now the War pig has a trigger called "Eat your fill" which states: "After killing or sacrificing an enemy model, this model may choose to heal all damage it has suffered and end its Activation", however the Ice gamin explodes upon being killed doing enough damage to kill the warpig. Which one goes first? Go!
  3. OK, so here is the set up. War pig with 1 WD charges an ice gamin. He flips a red joker for damage and the ice gamin dies. Now the War pig has a trigger called "Eat your fill" which states: "After killing or sacrificing an enemy model, this model may choose to heal all damage it has suffered and end its Activation", however the Ice gamin explodes upon being killed doing enough damage to kill the warpig. Which one goes first? Go!
  4. I think its a bit of a knee jerk reaction. I would of lowered the damage and the tn on the wp of the trigger for the young lacroix, but not the original damage. As to the argument of it being a 1 shot kill upgrade. There are lots of people who have 1 shot upgrades and some on there un-upgraded stat cards. Why is it so different for a Gremlins to have a nice damage ability? The trigger i dont care because lenny is almost always in my crew.
  5. Amazing! Now if only I could stop my gremlins from killing themselves.
  6. The big target rule says that it reduces all damage suffered by 1 to a minimum of 1. So does this include reckless damage and damage from your own shooting via dumb luck. I know in the spirit of the fluff this would not be the case, but It does say reduces "all" damage suffered. I know its full of cheese, but it came up in a game and I wanted to get an idea from this forum.
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