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twilightmikasa

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Everything posted by twilightmikasa

  1. Average game size is 30 to 50 points/soulstones. Each model is priced using a soulstone cost, not points like in Warmachine/40k. There are no "units," but many models come in a set of 3, so its like having awesome solos doing more awesome stuff. You can play Malifaux right out of the box, which for my most recent purchase, is at 27 points and has 6 models. I don't build my list based on what my opponent is using. I believe there is actual section in the rulebook that determines when your list is actually made, after the size of the game has been decided, and then you "hire" your crew as appropriate. Scenarios/deployment/other before-game-starts are determine by what card(s) you or your opponent flip. There are no dice in Malifaux, except as a turn counter, so the games are quick (only 5 turns, with additional rules for longer games). I don't own a significant portion of the 2 factions I play, and any new models I choose to buy are based on what I already own and how that new model can support my crew(s) and its play style. I've seen most tourneys played at 50 points (max). Some are probably smaller, depending on the tourney organizer. I own far more than 50 points of models for a particular themed crew, but it gives me variety on what I want to do and how I want to play it. I find 2E more balanced and streamlined than when the game originally came out several years ago. I didn't understand the rules well enough and the models were complicated and the stat cards were a disaster to read (personally). And being someone who has played Warmachine for several years, Malifaux is a nice way to get away from huge games and lots of models. It's simple and streamlined. I hope I managed to answer some of your questions.
  2. I just got confirmation that my order just shipped! Should be arriving (I hope) by Saturday.
  3. As someone who plays Raspy, I've managed to pull off the overpower trigger for december's curse multiple times, most of it naturally (no ss use). I think the most I've casted it is 5 times, 3 as a normal attack, 2 as a trigger (last normal attack flip didn't pull a mask). Done some serious damage with it, even taking the risk to hit my own guys in combat just to get the explosions/positive flips.
  4. Eileen here! Bay Area (East Bay) native with a background with Warmahordes, Dystopian Wars, and other miscellaneous tabletop games. Started Malifaux when it originally came out, starting with Rasputina and moving on to Collette. Had a falling out with the game due to overall gameplay (and the stat cards were a disaster in terms of layout). Going full steam with 2E, applying to the henchmen program, picking up another crew (Sonnia), and having a blast with the streamlined gameplay and far better card layout.
  5. I haven't gotten my confirmation yet. =(
  6. For Santiago's trigger on Modified Peacebringer, called Trigger Happy, it says, "After damaging, immediately perform a Modified Peacebringer Attack against the same target," can it be used repeatedly? For example, Santiago shoots, pulls off the Trigger Happy trigger, then shoots again (freebie shot), which pulls another mask (required suit for the trigger), does it happen again? Some attacks with triggers that give you an additional attack (usually the same attack that produced the trigger), have rules written so that the freebie attack cannot cannot produce any triggers. Or, additional attacks may not generate triggers. Does this make sense? Just keeping my rules current since I'm applying to be part of the henchmen program.
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