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Hagisman

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Posts posted by Hagisman

  1. Have you ever played anyone in chess that sacrificed a piece for better chances at winning the game?

    If so, were they "that guy" ?

    Partially agreed, allowing a piece to be taken by your opponent is not a "That Guy" move. Your opponent has the option to take the piece if he wants to open himself up in doing so.

    In Chess sacrificing is usually done to get your opponent to move their piece to where your sacrifice is. Letting them have the small victory now, while you secure the long term victory.

    In Frame for Murder jumping off a building has no chess move, it is essentially just taking the piece off the board without your opponent doing anything.

    Honestly in the end I wouldn't mind if the Malifaux devs decide that jumping off a building is alright for Frame for Murder, because that sounds hilarious and very Malifaux-y. Especially if you are allowed to target your own models with attacks. Seeing McMourning killing a Death Marshall on his own team would be hilarious.

  2. Just decided to jump into the Guild. I like how the Death Marshals look in the new box. But wanted to know how they are on the table right now?

    I'm playing with the beta rules and proxying to get the hang of things. Right now I find the models being very fragile and not too strong. Especially against rasputina. Then again I don't really know how we are supposed to balance matches.

  3. One of the players at my store for DnD has colored coin magnets that work well for statuses. Blue, green, red, purple, yellow, black and white. They come in stacks of ten I think. But that could be about 5 to 10 dollars a stack though I don't know the actual cost.

    I don't know how I'll represent scheme markers, but I know I can find some crazy bases and cheap skeleton models online to use for corpse markers.

  4. Yeah its me. :)

    The Guild were originally my first choice so it was surprise to me that there were only a couple of people that played them. I made the decision before I went to the store yesterday, so no need to worry about me choosing it because its under represented.

    And I will be stopping by next Tuesday hopefully. My friend just got a new job though so he might not be able to. He has to wait to see if his schedule pans out.

  5. Thanks for all the input. I've decided to go Guild for right now. Starting with the Wave 1 box and spreading out to the Ortegas. In fact the Death Marshal and Judge models in Wave 1 look a lot better than their 1.5e counterparts in my honest opinion.

    Its also good that my local store Henchman said that Guild is under represented at the store.

    Edit:

    I will never go to the dark side Resurrectionist scum!

  6. All new players see is angry people. They are normally louder than the people, that are enjoying themselves(mostly).

    Let people and the companies know what you think, without that there would be little improvement, so thanks for the feedback. Now drop the volume a bit, let others be heard.

    As a new player I can agree with this. It has been hard for me in the past to play games where half the player base decides in one day that the game is ruined and leave. I don't know how my local store is handling it. There were about 10-16 people the other day to play I think so I think I'm lucky not to see this.

  7. Hello, first time poster have yet to play the game, but have seen a couple of batreps online. Wargaming Consortium and Wargamer Girl shout out.

    Heard that 2e was starting and thought it would be a good place to jump in.

    Full disclosure:

    • Warhammer 40k Ork player
    • DnD and other RPG player
    • Looking for a small skirmish game as palette cleanser, plan to go full tilt into the game though.

    I am currently looking to start right now I have narrowed down to either Guild, Outcasts, or Ten Hammers. Gremlins are not on the table for me right now because I am already playing Orks in 40k and I don't think I could handle playing two crazy armies at one time.

    Aesthetically I am moving closer to the Guild, because I like the Wild West theme, the three masters all look cool to me. The Ten Hammers were on the list because Mei Feng and the Rail Workers seem cool. In the Outcasts I like the Ronin, but I hear I have to take Viktoria as a master for them to be worth wild and I dislike how they work mechanically.

    Gameplay wise I am looking to do a lot of shooting and melee attacks. Magic is not really a corner stone in what I like in my starting army. If anyone could suggest a faction/master to start that would be awesome.

    Planning on buying the rule book as soon as I can. Was told by the henchman at my local store that you could get it online, but was told by one of the store clerks that it was a GenCon only pre-release. Wanted to verify this. I am getting the 1.5e stuff from a friend for cheap just so I can read up on the fluff.

    I saw that the decks have cool artwork and wondered if there are specific faction decks I could buy with art from the faction I choose or if all the Malifaux decks are pretty much a mixture.

    I know very little of the fluff right now aside from the background of the Breach that is on the main website. Oh and that Mr Chompy and Dreamer have a very funny backstory.

    Any help at all would be appreciated. I was hoping Miniwargaming would start doing batreps for the game so I could get a better feel, but after finding out about 2e and finally getting settled at my new job I thought what better time to start.

    Sorry if this is all a bit too long to read. *worried*

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